Files
abysmal-isle/Scripts/Scripts-master/Quests/Marble Maddness 2.0/MaddeningHorror.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

65 lines
1.6 KiB
C#

using System;
using Server.Items;
using Server.Targeting;
using System.Collections;
namespace Server.Mobiles
{
[CorpseName( "a maddening horror corpse" )]
public class MaddeningHorror1 : BaseCreature
{
[Constructable]
public MaddeningHorror1() : base( AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Name = "a maddening horror";
Body = 721;
SetStr( 285 );
SetDex( 80 );
SetInt( 17 );
SetHits( 330 );
SetDamage( 15, 27 );
SetDamageType( ResistanceType.Physical, 20 );
SetDamageType( ResistanceType.Cold, 40 );
SetDamageType( ResistanceType.Energy, 40 );
SetResistance( ResistanceType.Physical, 55 );
SetResistance( ResistanceType.Fire, 29 );
SetResistance( ResistanceType.Cold, 50 );
SetResistance( ResistanceType.Poison, 41 );
SetResistance( ResistanceType.Energy, 57 );
SetSkill( SkillName.EvalInt, 125.9 );
SetSkill( SkillName.Magery, 120.4 );
SetSkill( SkillName.Meditation, 100.8 );
SetSkill( SkillName.MagicResist, 185.5 );
SetSkill( SkillName.Tactics, 94.0 );
SetSkill( SkillName.Wrestling, 87.4 );
}
public override int GetIdleSound() { return 1553; }
public override int GetAngerSound() { return 1550; }
public override int GetHurtSound() { return 1552; }
public override int GetDeathSound() { return 1551; }
public MaddeningHorror1( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 );
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}