49 lines
946 B
C#
49 lines
946 B
C#
using System;
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using Server;
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namespace Server.Items
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{
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public class ArrianasEarrings : SilverEarrings
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{
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public override int ArtifactRarity{ get{ return 15; } }
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[Constructable]
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public ArrianasEarrings()
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{
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Name = "Arriana's Earrings";
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Hue = 1154;
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Attributes.NightSight = 1;
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Attributes.Luck = 100;
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Attributes.BonusStr = 5;
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Attributes.BonusDex = 10;
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Attributes.RegenStam = 2;
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Resistances.Energy = 5;
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Resistances.Fire = 5;
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Resistances.Cold = 5;
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Resistances.Poison = 5;
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Resistances.Physical = 5;
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}
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public ArrianasEarrings( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( (int) 0 );
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |