Files
abysmal-isle/Scripts/Scripts-master/Commands/StaffRunebook/Rune.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

157 lines
4.2 KiB
C#

/**************************************
*Script Name: Staff Runebook *
*Author: Joeku *
*For use with RunUO 2.0 RC2 *
*Client Tested with: 6.0.9.2 *
*Version: 1.10 *
*Initial Release: 11/25/07 *
*Revision Date: 02/04/09 *
**************************************/
using System;
using System.Collections.Generic;
using Server;
namespace Joeku.SR
{
public class SR_Rune
{
public string Name;
public bool IsRunebook = false;
public List<SR_Rune> Runes;
public int RunebookCount, RuneCount;
public int PageIndex = -1;
public SR_Rune ParentRune;
public Map TargetMap = Map.Felucca;
public Point3D TargetLoc = new Point3D(0, 0, 0);
public SR_Rune(string name, Map map, Point3D loc)
: this(name, false)
{
this.TargetMap = map;
this.TargetLoc = loc;
}
public SR_Rune(string name, bool isRunebook)
: this(name, isRunebook, new List<SR_Rune>())
{
}
public SR_Rune(string name, bool isRunebook, List<SR_Rune> runes)
{
this.Name = name;
this.IsRunebook = isRunebook;
this.Runes = runes;
this.FindCounts();
}
public int Count
{
get
{
return this.Runes.Count;
}
}
public int Tier
{
get
{
if (this.ParentRune != null)
return this.ParentRune.Tier + 1;
return 0;
}
}
// Legacy... binary serialization only used in v1.00, deserialization preserved to migrate data.
public static SR_Rune Deserialize(GenericReader reader, int version)
{
SR_Rune rune = null;
string name = reader.ReadString();
bool isRunebook = reader.ReadBool();
Map targetMap = reader.ReadMap();
Point3D targetLoc = reader.ReadPoint3D();
if (isRunebook)
rune = new SR_Rune(name, isRunebook);
else
rune = new SR_Rune(name, targetMap, targetLoc);
int count = reader.ReadInt();
for (int i = 0; i < count; i++)
rune.AddRune(SR_Rune.Deserialize(reader, version));
return rune;
}
public void ResetPageIndex()
{
if (!this.IsRunebook || this.PageIndex == -1)
return;
if (this.Runes[this.PageIndex] != null)
this.Runes[this.PageIndex].ResetPageIndex();
this.PageIndex = -1;
}
public void Clear()
{
this.Runes.Clear();
this.RunebookCount = 0;
this.RuneCount = 0;
this.PageIndex = -1;
}
public void AddRune(SR_Rune rune)
{
for (int i = 0; i < this.Count; i++)
if (this.Runes[i] == rune)
this.Runes.RemoveAt(i);
if (rune.IsRunebook)
{
this.Runes.Insert(this.RunebookCount, rune);
this.RunebookCount++;
}
else
{
this.Runes.Add(rune);
this.RuneCount++;
}
rune.ParentRune = this;
}
public void RemoveRune(int index)
{
this.RemoveRune(index, false);
}
public void RemoveRune(int index, bool pageIndex)
{
if (this.Runes[index].IsRunebook)
this.RunebookCount--;
else
this.RuneCount--;
if (pageIndex && this.PageIndex == index)
this.PageIndex = -1;
this.Runes.RemoveAt(index);
}
public void FindCounts()
{
int runebookCount = 0, runeCount = 0;
for (int i = 0; i < this.Runes.Count; i++)
if (this.Runes[i].IsRunebook)
runebookCount++;
else
runeCount++;
this.RunebookCount = runebookCount;
this.RuneCount = runeCount;
}
}
}