131 lines
3.0 KiB
C#
131 lines
3.0 KiB
C#
/////////////////////////////////////////////////
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//
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// Automatically generated by the
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// AddonGenerator script by Arya
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//
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/////////////////////////////////////////////////
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using System;
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using Server;
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using Server.Items;
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namespace Server.Items
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{
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public class GardenBountyAddon : BaseAddon
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{
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public override BaseAddonDeed Deed
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{
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get
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{
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return new GardenBountyAddonDeed();
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}
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}
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[ Constructable ]
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public GardenBountyAddon()
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{
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AddonComponent ac;
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, 1, -1, 8 );
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ac = new AddonComponent( 3207 );
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ac.Hue = 209;
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AddComponent( ac, 1, 1, 10 );
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ac = new AddonComponent( 6811 );
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AddComponent( ac, -1, 1, 8 );
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ac = new AddonComponent( 3234 );
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 3234 );
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AddComponent( ac, 1, -1, 1 );
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ac = new AddonComponent( 6977 );
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AddComponent( ac, -1, 1, 0 );
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ac = new AddonComponent( 3224 );
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AddComponent( ac, -1, 1, 0 );
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ac = new AddonComponent( 3236 );
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AddComponent( ac, -1, 1, 0 );
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ac = new AddonComponent( 6983 );
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AddComponent( ac, 1, -2, 0 );
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ac = new AddonComponent( 4768 );
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ac.Hue = 2673;
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AddComponent( ac, 0, -1, 0 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, -1, 1, 3 );
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ac = new AddonComponent( 6975 );
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AddComponent( ac, 1, 0, 0 );
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ac = new AddonComponent( 6980 );
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AddComponent( ac, 1, -1, 0 );
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ac = new AddonComponent( 6989 );
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AddComponent( ac, 0, -2, 0 );
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ac = new AddonComponent( 4769 );
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ac.Hue = 2673;
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AddComponent( ac, -1, 0, 0 );
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ac = new AddonComponent( 4767 );
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ac.Hue = 37;
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AddComponent( ac, 0, 0, 0 );
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ac = new AddonComponent( 6976 );
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AddComponent( ac, 1, 1, 0 );
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ac = new AddonComponent( 6979 );
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AddComponent( ac, 0, 1, 0 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 37;
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AddComponent( ac, 1, 0, 2 );
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ac = new AddonComponent( 3195 );
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ac.Hue = 2640;
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AddComponent( ac, -1, 2, 3 );
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ac = new AddonComponent( 6990 );
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AddComponent( ac, 2, -2, 0 );
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ac = new AddonComponent( 6986 );
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AddComponent( ac, 2, -1, 0 );
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}
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public GardenBountyAddon( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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public class GardenBountyAddonDeed : BaseAddonDeed
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{
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public override BaseAddon Addon
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{
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get
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{
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return new GardenBountyAddon();
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}
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}
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[Constructable]
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public GardenBountyAddonDeed()
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{
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Name = "GardenBounty";
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}
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public GardenBountyAddonDeed( Serial serial ) : base( serial )
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{
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}
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public override void Serialize( GenericWriter writer )
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{
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base.Serialize( writer );
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writer.Write( 0 ); // Version
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}
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public override void Deserialize( GenericReader reader )
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{
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base.Deserialize( reader );
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int version = reader.ReadInt();
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}
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}
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} |