Files
abysmal-isle/Scripts/Scripts-master/Addons/ChristmasVillageAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

139 lines
4.6 KiB
C#

////////////////////////////////////////
// //
// Generated by CEO's YAAAG - V1.2 //
// (Yet Another Arya Addon Generator) //
// //
////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class ChristmasVillageAddon : BaseAddon
{
private static int[,] m_AddOnSimpleComponents = new int[,] {
{6077, -2, -2, 0}, {6077, -2, -1, 0}, {6077, -2, 0, 0}// 1 2 3
, {6077, -2, 1, 0}, {6077, -1, -2, 0}, {6077, -1, -1, 0}// 4 5 6
, {6077, -1, 0, 0}, {6077, -1, 1, 0}, {6077, 0, -2, 0}// 7 8 9
, {6077, 0, -1, 0}, {6077, 0, 0, 0}, {6077, 0, 1, 0}// 10 11 12
, {6077, 1, -2, 0}, {6077, 1, -1, 0}, {6077, 1, 0, 0}// 13 14 15
, {6077, 1, 1, 0}, {6077, 2, -2, 0}, {6077, 2, 0, 0}// 16 17 18
, {6077, 2, 1, 0}, {8906, 1, 1, 0}, {8908, 2, 1, 0}// 19 21 22
, {8963, -2, 1, 0}, {8964, -1, 1, 0}, {6085, -3, -3, 0}// 23 24 25
, {6086, 3, -3, 0}, {6090, -3, -2, 0}, {6090, -3, -1, 0}// 26 27 28
, {6090, -3, 0, 0}, {6090, -3, 1, 0}, {6091, -2, -3, 0}// 29 30 31
, {6091, -1, -3, 0}, {6091, 0, -3, 0}, {6091, 1, -3, 0}// 32 33 34
, {6091, 2, -3, 0}, {6092, 3, -2, 0}, {6092, 3, -1, 0}// 35 36 37
, {6092, 3, 0, 0}, {6092, 3, 1, 0}, {8979, -2, -2, 0}// 38 39 40
, {8980, -1, -2, 0}, {8981, -2, -1, 0}, {8982, -1, -1, 0}// 41 42 43
, {6077, 2, -1, 0}, {8955, 2, -1, 0}, {6093, 1, -2, 0}// 44 45 46
, {6093, 2, -1, 0}, {6093, 1, 1, 0}, {6093, -2, 1, 0}// 47 48 49
, {6093, -2, -2, 0}, {6093, -2, -1, 0}, {6093, -1, -1, 0}// 50 51 52
, {6093, -1, -2, 0}, {6093, -1, -2, 6}, {2323, 0, 0, 0}// 53 54 55
, {6077, -2, 2, 0}, {6077, -1, 2, 0}, {6077, 0, 2, 0}// 57 58 59
, {6077, 1, 2, 0}, {6077, 2, 2, 0}, {8909, 2, 2, 0}// 60 61 62
, {8907, 1, 2, 0}, {8962, -2, 2, 0}, {8961, -1, 2, 0}// 63 64 65
, {6087, 3, 3, 0}, {6088, -3, 3, 0}, {6089, -2, 3, 0}// 66 67 68
, {6089, -1, 3, 0}, {6089, 0, 3, 0}, {6089, 1, 3, 0}// 69 70 71
, {6089, 2, 3, 0}, {6090, -3, 2, 0}, {6092, 3, 2, 0}// 72 73 74
, {6093, 2, 2, 0}, {6093, -2, 2, 0}, {6093, -1, 2, 0}// 75 76 77
};
public override BaseAddonDeed Deed
{
get
{
return new ChristmasVillageAddonDeed();
}
}
[ Constructable ]
public ChristmasVillageAddon()
{
for (int i = 0; i < m_AddOnSimpleComponents.Length / 4; i++)
AddComponent( new AddonComponent( m_AddOnSimpleComponents[i,0] ), m_AddOnSimpleComponents[i,1], m_AddOnSimpleComponents[i,2], m_AddOnSimpleComponents[i,3] );
AddComplexComponent( (BaseAddon) this, 16150, 0, 0, 4, 0, -1, "Town Christmas Tree", 1);// 20
AddComplexComponent( (BaseAddon) this, 5703, 0, 0, 4, 0, 0, "", 1);// 56
}
public ChristmasVillageAddon( Serial serial ) : base( serial )
{
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource)
{
AddComplexComponent(addon, item, xoffset, yoffset, zoffset, hue, lightsource, null, 1);
}
private static void AddComplexComponent(BaseAddon addon, int item, int xoffset, int yoffset, int zoffset, int hue, int lightsource, string name, int amount)
{
AddonComponent ac;
ac = new AddonComponent(item);
if (name != null && name.Length > 0)
ac.Name = name;
if (hue != 0)
ac.Hue = hue;
if (amount > 1)
{
ac.Stackable = true;
ac.Amount = amount;
}
if (lightsource != -1)
ac.Light = (LightType) lightsource;
addon.AddComponent(ac, xoffset, yoffset, zoffset);
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class ChristmasVillageAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new ChristmasVillageAddon();
}
}
[Constructable]
public ChristmasVillageAddonDeed()
{
Name = "ChristmasVillage";
}
public ChristmasVillageAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}