Files
abysmal-isle/Scripts/Scripts-master/Addons/AncientFrenziedOstard.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

77 lines
2.0 KiB
C#

using System;
using Server.Mobiles;
namespace Server.Mobiles
{
[CorpseName( "an ostard corpse" )]
public class AncientFrenziedOstard : BaseMount
{
[Constructable]
public AncientFrenziedOstard() : this( "an ancient frenzied ostard" )
{
}
[Constructable]
public AncientFrenziedOstard( string name ) : base( name, 0xDA, 0x3EA4, AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4 )
{
Hue = Utility.RandomHairHue() | 0x8000;
BaseSoundID = 0x275;
SetStr( 450, 500 );
SetDex( 250, 300 );
SetInt( 450, 500 );
SetHits( 12000, 15000 );
SetMana( 450, 500 );
SetDamage( 35, 40 );
SetDamageType( ResistanceType.Physical, 100 );
SetDamageType( ResistanceType.Energy, 100 );
SetResistance( ResistanceType.Physical, 65, 70 );
SetResistance( ResistanceType.Fire, 40, 45 );
SetResistance( ResistanceType.Poison, 50, 55 );
SetResistance( ResistanceType.Energy, 40, 45 );
SetSkill( SkillName.MagicResist, 105.1, 110.0 );
SetSkill( SkillName.Tactics, 109.3, 114.0 );
SetSkill( SkillName.Wrestling, 110.3, 115.0 );
SetSkill( SkillName.Magery, 115.3, 120.0 );
SetSkill( SkillName.Meditation, 115.3, 120.0 );
SetSkill( SkillName.EvalInt, 114.3, 119.3 );
SetSkill( SkillName.Anatomy, 110.3, 115.3 );
SetSkill( SkillName.Healing, 111.3, 115.3 );
Fame = 1500;
Karma = 1500;
Tamable = true;
ControlSlots = 2;
MinTameSkill = 109.1;
}
public override int Meat{ get{ return 3; } }
public override FoodType FavoriteFood{ get{ return FoodType.Meat | FoodType.Fish | FoodType.Eggs | FoodType.FruitsAndVegies; } }
public override PackInstinct PackInstinct{ get{ return PackInstinct.Ostard; } }
public AncientFrenziedOstard( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}