124 lines
3.0 KiB
C#
124 lines
3.0 KiB
C#
using System;
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using Server.Items;
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namespace Server.Engines.Quests
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{
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public class LostAndFoundQuest : BaseQuest
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{
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public LostAndFoundQuest()
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: base()
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{
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this.AddObjective(new DeliverObjective(typeof(BatteredBucket) , "battered bucket", 1, typeof(Dallid), "Dallid (Sanctuary)", 600));
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this.AddReward(new BaseReward(typeof(TrinketBag), 1072341));
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}
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/* Lost and Found */
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public override object Title
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{
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get
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{
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return 1072370;
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}
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}
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/* The battered, old bucket is inscribed with barely legible writing that indicates it
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belongs to someone named "Dallid". Maybe they'd pay for its return? */
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public override object Description
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{
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get
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{
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return 1072589;
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}
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}
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/* You're right, who cares if Dallid might pay for his battered old bucket back.
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This way you can carry it around with you! */
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public override object Refuse
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{
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get
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{
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return 1072590;
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}
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}
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/* Whoever this "Dallid" might be, he's probably looking for his bucket. */
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public override object Uncomplete
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{
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get
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{
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return 1072591;
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}
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}
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/* Is that my bucket? I had to ditch my favorite bucket when a group of ratmen jumped me! */
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public override object Complete
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{
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get
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{
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return 1074580;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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public class BatteredBucket : BaseQuestItem
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{
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[Constructable]
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public BatteredBucket()
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: base(0x2004)
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{
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}
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public BatteredBucket(Serial serial)
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: base(serial)
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{
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}
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public override Type[] Quests
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{
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get
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{
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return new Type[]
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{
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typeof(LostAndFoundQuest)
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};
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1073129;
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}
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}// A battered bucket
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public override int Lifespan
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{
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get
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{
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return 600;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |