76 lines
1.9 KiB
C#
76 lines
1.9 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a wailing banshee corpse")]
|
|
public class WailingBanshee : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public WailingBanshee()
|
|
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a wailing banshee";
|
|
Body = 310;
|
|
BaseSoundID = 0x482;
|
|
|
|
SetStr(126, 150);
|
|
SetDex(76, 100);
|
|
SetInt(86, 110);
|
|
|
|
SetHits(76, 90);
|
|
|
|
SetDamage(10, 14);
|
|
|
|
SetDamageType(ResistanceType.Physical, 20);
|
|
SetDamageType(ResistanceType.Cold, 60);
|
|
SetDamageType(ResistanceType.Poison, 20);
|
|
|
|
SetResistance(ResistanceType.Physical, 50, 60);
|
|
SetResistance(ResistanceType.Fire, 25, 30);
|
|
SetResistance(ResistanceType.Cold, 70, 80);
|
|
SetResistance(ResistanceType.Poison, 30, 40);
|
|
SetResistance(ResistanceType.Energy, 40, 50);
|
|
|
|
SetSkill(SkillName.MagicResist, 70.1, 95.0);
|
|
SetSkill(SkillName.Tactics, 45.1, 70.0);
|
|
SetSkill(SkillName.Wrestling, 50.1, 70.0);
|
|
|
|
Fame = 1500;
|
|
Karma = -1500;
|
|
|
|
VirtualArmor = 19;
|
|
SetWeaponAbility(WeaponAbility.MortalStrike);
|
|
}
|
|
|
|
public WailingBanshee(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override bool BleedImmune
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Meager);
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |