148 lines
4.6 KiB
C#
148 lines
4.6 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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using Server.Spells;
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using Server.Spells.Spellweaving;
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namespace Server.Mobiles
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{
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[CorpseName("a tangling root corpse")]
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public class TanglingRoots : BaseCreature
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{
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[Constructable]
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public TanglingRoots()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a tangling root";
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Body = 8;
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BaseSoundID = 684;
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SetStr(157, 189);
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SetDex(51, 64);
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SetInt(26, 39);
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SetHits(231, 246);
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SetMana(0);
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SetDamage(10, 23);
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SetDamageType(ResistanceType.Physical, 60);
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SetDamageType(ResistanceType.Poison, 40);
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SetResistance(ResistanceType.Physical, 35, 40);
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SetResistance(ResistanceType.Cold, 10, 20);
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SetResistance(ResistanceType.Poison, 100);
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SetResistance(ResistanceType.Energy, 10, 20);
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SetSkill(SkillName.MagicResist, 15.1, 20.0);
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SetSkill(SkillName.Tactics, 45.1, 60.0);
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SetSkill(SkillName.Wrestling, 45.1, 60.0);
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Fame = 3000;
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Karma = -3000;
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VirtualArmor = 18;
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if (0.25 > Utility.RandomDouble())
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PackItem(new Board(10));
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else
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PackItem(new Log(10));
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PackItem(new MandrakeRoot(3));
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}
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public TanglingRoots(Serial serial)
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: base(serial)
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{
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}
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public override Poison PoisonImmune { get { return Poison.Lesser; } }
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public override bool DisallowAllMoves { get { return true; } }
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public override OppositionGroup OppositionGroup { get { return OppositionGroup.FeyAndUndead; } }
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private static List<Mobile> m_TangleCooldown = new List<Mobile>();
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private Dictionary<Mobile, Timer> m_DamageTable = new Dictionary<Mobile, Timer>();
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public override void OnMovement(Mobile m, Point3D oldLocation)
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{
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if (m.Alive && !m.IsDeadBondedPet && m.AccessLevel == AccessLevel.Player && !m.Hidden && !TransformationSpellHelper.UnderTransformation(m, typeof(EtherealVoyageSpell)))
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{
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if (0.2 > Utility.RandomDouble() && !m_TangleCooldown.Contains(m) && InRange(m, 6) && !FountainOfFortune.UnderProtection(m))
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{
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m.Frozen = true;
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m.MoveToWorld(Location, Map);
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m.PlaySound(0x1FE);
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m.SendLocalizedMessage(1111641); // You become entangled in the acid drenched roots.
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m_TangleCooldown.Add(m);
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Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(3, 6)), new TimerStateCallback<Mobile>(Untangle), m);
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Timer.DelayCall(TimeSpan.FromSeconds(15.0), new TimerStateCallback<Mobile>(RemoveCooldown), m);
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}
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if (m.InRange(this, 1) && !m_DamageTable.ContainsKey(m))
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{
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// Should start the timer
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m_DamageTable[m] = Timer.DelayCall(TimeSpan.Zero, TimeSpan.FromSeconds(1.0), new TimerStateCallback<Mobile>(DoDamage), m);
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}
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}
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}
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protected void Untangle(Mobile m)
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{
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m.Frozen = false;
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m.SendLocalizedMessage(1111642); // You manage to untangle yourself.
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}
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protected void RemoveCooldown(Mobile m)
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{
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if (m_TangleCooldown.Contains(m))
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m_TangleCooldown.Remove(m);
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}
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protected void DoDamage(Mobile m)
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{
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if (m.Alive && !m.IsDeadBondedPet && !Deleted && m.InRange(this, 1))
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{
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m.Damage(4, this);
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m.SendLocalizedMessage(1111643); // The acid is damaging you!
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}
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else
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{
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Timer t = m_DamageTable[m];
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t.Stop();
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m_DamageTable.Remove(m);
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}
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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if (Utility.RandomDouble() < 0.02)
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c.DropItem(new LuckyCoin());
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.FilthyRich);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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}
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