Files
abysmal-isle/Scripts/Mobiles/Normal/SwampTentacle.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

75 lines
2.0 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a swamp tentacle corpse")]
public class SwampTentacle : BaseCreature
{
[Constructable]
public SwampTentacle()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a swamp tentacle";
this.Body = 66;
this.BaseSoundID = 352;
this.SetStr(96, 120);
this.SetDex(66, 85);
this.SetInt(16, 30);
this.SetHits(58, 72);
this.SetMana(0);
this.SetDamage(6, 12);
this.SetDamageType(ResistanceType.Physical, 40);
this.SetDamageType(ResistanceType.Poison, 60);
this.SetResistance(ResistanceType.Physical, 25, 35);
this.SetResistance(ResistanceType.Fire, 10, 20);
this.SetResistance(ResistanceType.Cold, 10, 20);
this.SetResistance(ResistanceType.Poison, 60, 80);
this.SetResistance(ResistanceType.Energy, 10, 20);
this.SetSkill(SkillName.MagicResist, 15.1, 20.0);
this.SetSkill(SkillName.Tactics, 65.1, 80.0);
this.SetSkill(SkillName.Wrestling, 65.1, 80.0);
this.Fame = 3000;
this.Karma = -3000;
this.VirtualArmor = 28;
this.PackReg(3);
}
public SwampTentacle(Serial serial)
: base(serial)
{
}
public override Poison PoisonImmune
{
get
{
return Poison.Greater;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}