Files
abysmal-isle/Scripts/Mobiles/Normal/SerpentineDragon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

141 lines
4.0 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a dragon corpse")]
public class SerpentineDragon : BaseCreature
{
[Constructable]
public SerpentineDragon()
: base(AIType.AI_Mage, FightMode.Evil, 10, 1, 0.2, 0.4)
{
Name = "a serpentine dragon";
Body = 103;
BaseSoundID = 362;
SetStr(111, 140);
SetDex(201, 220);
SetInt(1001, 1040);
SetHits(480);
SetDamage(5, 12);
SetDamageType(ResistanceType.Physical, 75);
SetDamageType(ResistanceType.Poison, 25);
SetResistance(ResistanceType.Physical, 35, 40);
SetResistance(ResistanceType.Fire, 25, 35);
SetResistance(ResistanceType.Cold, 25, 35);
SetResistance(ResistanceType.Poison, 25, 35);
SetResistance(ResistanceType.Energy, 25, 35);
SetSkill(SkillName.EvalInt, 100.1, 110.0);
SetSkill(SkillName.Magery, 110.1, 120.0);
SetSkill(SkillName.Meditation, 100.0);
SetSkill(SkillName.MagicResist, 100.0);
SetSkill(SkillName.Tactics, 50.1, 60.0);
SetSkill(SkillName.Wrestling, 30.1, 100.0);
SetSkill(SkillName.DetectHidden, 100.0);
Fame = 15000;
Karma = 15000;
VirtualArmor = 36;
if (Core.ML && Utility.RandomDouble() < .33)
PackItem(Engines.Plants.Seed.RandomPeculiarSeed(3));
Tamable = true;
ControlSlots = 3;
MinTameSkill = 108.0;
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public SerpentineDragon(Serial serial)
: base(serial)
{
}
public override bool ReacquireOnMovement { get { return !Controlled; } }
public override double BonusPetDamageScalar { get { return Controlled ? 1.0 : (Core.SE) ? 3.0 : 1.0; } }
public override bool AutoDispel { get { return !Controlled; } }
public override HideType HideType { get { return HideType.Barbed; } }
public override int Hides { get { return 20; } }
public override int Meat { get { return 19; } }
public override int Scales { get { return 6; } }
public override ScaleType ScaleType
{
get
{
return (Utility.RandomBool() ? ScaleType.Black : ScaleType.White);
}
}
public override int TreasureMapLevel { get { return 4; } }
public override bool CanAngerOnTame { get { return true; } }
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 2);
AddLoot(LootPack.Gems, 2);
}
public override int GetIdleSound()
{
return 0x2C4;
}
public override int GetAttackSound()
{
return 0x2C0;
}
public override int GetDeathSound()
{
return 0x2C1;
}
public override int GetAngerSound()
{
return 0x2C4;
}
public override int GetHurtSound()
{
return 0x2C3;
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
if (!Core.SE && 0.2 > Utility.RandomDouble() && attacker is BaseCreature)
{
BaseCreature c = (BaseCreature)attacker;
if (c.Controlled && c.ControlMaster != null)
{
c.ControlTarget = c.ControlMaster;
c.ControlOrder = OrderType.Attack;
c.Combatant = c.ControlMaster;
}
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}