Files
abysmal-isle/Scripts/Mobiles/Normal/SeaSerpent.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.4 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a sea serpents corpse")]
[TypeAlias("Server.Mobiles.Seaserpant")]
public class SeaSerpent : BaseCreature
{
[Constructable]
public SeaSerpent()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a sea serpent";
Body = 150;
BaseSoundID = 447;
Hue = Utility.Random(0x530, 9);
SetStr(168, 225);
SetDex(58, 85);
SetInt(53, 95);
SetHits(110, 127);
SetDamage(7, 13);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 50, 60);
SetResistance(ResistanceType.Cold, 30, 40);
SetResistance(ResistanceType.Poison, 30, 40);
SetResistance(ResistanceType.Energy, 15, 20);
SetSkill(SkillName.MagicResist, 60.1, 75.0);
SetSkill(SkillName.Tactics, 60.1, 70.0);
SetSkill(SkillName.Wrestling, 60.1, 70.0);
Fame = 6000;
Karma = -6000;
VirtualArmor = 30;
CanSwim = true;
CantWalk = true;
if (Utility.RandomBool())
PackItem(new SulfurousAsh(4));
else
PackItem(new BlackPearl(4));
PackItem(new RawFishSteak());
SetSpecialAbility(SpecialAbility.DragonBreath);
}
public SeaSerpent(Serial serial)
: base(serial)
{
}
public override int TreasureMapLevel { get { return Utility.RandomList(1, 2); } }
public override int Hides { get { return 10; } }
public override HideType HideType { get { return HideType.Horned; } }
public override int Scales { get { return 8; } }
public override ScaleType ScaleType { get { return ScaleType.Blue; } }
public override void GenerateLoot()
{
AddLoot(LootPack.Meager);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}