90 lines
2.1 KiB
C#
90 lines
2.1 KiB
C#
using System;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("an putrid undead guardian corpse")]
|
|
public class PutridUndeadGuardian : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public PutridUndeadGuardian()
|
|
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "an putrid undead guardian";
|
|
Body = 722;
|
|
|
|
SetStr(79);
|
|
SetDex(63);
|
|
SetInt(187);
|
|
|
|
SetHits(553);
|
|
|
|
SetDamage(3, 7);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 40);
|
|
SetResistance(ResistanceType.Fire, 23);
|
|
SetResistance(ResistanceType.Cold, 57);
|
|
SetResistance(ResistanceType.Poison, 29);
|
|
SetResistance(ResistanceType.Energy, 39);
|
|
|
|
SetSkill(SkillName.MagicResist, 62.7);
|
|
SetSkill(SkillName.Tactics, 45.4);
|
|
SetSkill(SkillName.Wrestling, 50.7);
|
|
|
|
Fame = 3000;
|
|
Karma = -3000;
|
|
|
|
PackNecroReg(10, 15); /// Stratics didn't specify
|
|
}
|
|
|
|
public PutridUndeadGuardian(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int Meat
|
|
{
|
|
get
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.FilthyRich, 3);
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 1609;
|
|
}
|
|
|
|
public override int GetAngerSound()
|
|
{
|
|
return 1606;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 1608;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 1607;
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |