170 lines
3.7 KiB
C#
170 lines
3.7 KiB
C#
#region References
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using Server.Items;
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using Server.Misc;
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using Server.Targeting;
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#endregion
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namespace Server.Mobiles
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{
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[CorpseName("an orcish corpse")]
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public class OrcScout : BaseCreature
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{
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public override double HealChance { get { return 1.0; } }
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[Constructable]
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public OrcScout()
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: base(AIType.AI_OrcScout, FightMode.Closest, 10, 7, 0.2, 0.4)
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{
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Name = "an orc scout";
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Body = 0xB5;
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BaseSoundID = 0x45A;
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SetStr(96, 120);
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SetDex(101, 130);
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SetInt(36, 60);
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SetHits(58, 72);
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SetMana(30, 60);
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SetDamage(5, 7);
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SetDamageType(ResistanceType.Physical, 100);
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SetResistance(ResistanceType.Physical, 25, 35);
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SetResistance(ResistanceType.Fire, 30, 40);
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SetResistance(ResistanceType.Cold, 15, 25);
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SetResistance(ResistanceType.Poison, 15, 20);
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SetResistance(ResistanceType.Energy, 25, 30);
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SetSkill(SkillName.MagicResist, 50.1, 75.0);
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SetSkill(SkillName.Tactics, 55.1, 80.0);
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SetSkill(SkillName.Fencing, 50.1, 70.0);
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SetSkill(SkillName.Archery, 80.1, 120.0);
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SetSkill(SkillName.Parry, 40.1, 60.0);
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SetSkill(SkillName.Healing, 80.1, 100.0);
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SetSkill(SkillName.Anatomy, 50.1, 90.0);
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SetSkill(SkillName.DetectHidden, 100.1, 120.0);
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SetSkill(SkillName.Hiding, 100.0, 120.0);
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SetSkill(SkillName.Stealth, 80.1, 120.0);
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Fame = 1500;
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Karma = -1500;
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PackItem(new Apple(Utility.RandomMinMax(3, 5)));
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PackItem(new Arrow(Utility.RandomMinMax(60, 70)));
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PackItem(new Bandage(Utility.RandomMinMax(1, 15)));
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if (0.1 > Utility.RandomDouble())
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{
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AddItem(new OrcishBow());
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}
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else
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{
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AddItem(new Bow());
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}
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if (0.5 > Utility.RandomDouble())
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PackItem(new Yeast());
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}
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public OrcScout(Serial serial)
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: base(serial)
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{ }
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public override bool CanRummageCorpses { get { return true; } }
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public override bool CanStealth { get { return true; } }
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public override int Meat { get { return 1; } }
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public override InhumanSpeech SpeechType { get { return InhumanSpeech.Orc; } }
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public override OppositionGroup OppositionGroup { get { return OppositionGroup.SavagesAndOrcs; } }
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public override TribeType Tribe { get { return TribeType.Orc; } }
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public override void GenerateLoot()
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{
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AddLoot(LootPack.Rich);
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}
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public override bool IsEnemy(Mobile m)
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{
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if (m.Player && m.FindItemOnLayer(Layer.Helm) is OrcishKinMask)
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{
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return false;
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}
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return base.IsEnemy(m);
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}
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public override void AggressiveAction(Mobile aggressor, bool criminal)
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{
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base.AggressiveAction(aggressor, criminal);
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Item item = aggressor.FindItemOnLayer(Layer.Helm);
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if (item is OrcishKinMask)
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{
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AOS.Damage(aggressor, 50, 0, 100, 0, 0, 0);
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item.Delete();
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aggressor.FixedParticles(0x36BD, 20, 10, 5044, EffectLayer.Head);
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aggressor.PlaySound(0x307);
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}
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}
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public override void OnThink()
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{
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if (Utility.RandomDouble() < 0.2)
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{
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TryToDetectHidden();
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private Mobile FindTarget()
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{
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IPooledEnumerable eable = GetMobilesInRange(10);
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foreach (Mobile m in eable)
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{
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if (m.Player && m.Hidden && m.IsPlayer())
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{
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eable.Free();
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return m;
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}
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}
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eable.Free();
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return null;
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}
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private void TryToDetectHidden()
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{
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Mobile m = FindTarget();
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if (m != null)
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{
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if (Core.TickCount >= NextSkillTime && UseSkill(SkillName.DetectHidden))
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{
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Target targ = Target;
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if (targ != null)
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{
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targ.Invoke(this, this);
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}
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Effects.PlaySound(Location, Map, 0x340);
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}
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}
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}
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}
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}
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