Files
abysmal-isle/Scripts/Mobiles/Normal/Oni.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

115 lines
2.7 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("an oni corpse")]
public class Oni : BaseCreature
{
//private DateTime m_NextAbilityTime;
[Constructable]
public Oni()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "an oni";
Body = 241;
SetStr(801, 910);
SetDex(151, 300);
SetInt(171, 195);
SetHits(401, 530);
SetDamage(14, 20);
SetDamageType(ResistanceType.Physical, 70);
SetDamageType(ResistanceType.Fire, 10);
SetDamageType(ResistanceType.Energy, 20);
SetResistance(ResistanceType.Physical, 65, 80);
SetResistance(ResistanceType.Fire, 50, 70);
SetResistance(ResistanceType.Cold, 35, 50);
SetResistance(ResistanceType.Poison, 45, 70);
SetResistance(ResistanceType.Energy, 45, 65);
SetSkill(SkillName.EvalInt, 100.1, 125.0);
SetSkill(SkillName.Magery, 96.1, 106.0);
SetSkill(SkillName.Anatomy, 85.1, 95.0);
SetSkill(SkillName.MagicResist, 85.1, 100.0);
SetSkill(SkillName.Tactics, 86.1, 101.0);
SetSkill(SkillName.Wrestling, 90.1, 100.0);
Fame = 15000;
Karma = -15000;
if (Utility.RandomDouble() < .33)
PackItem(Engines.Plants.Seed.RandomBonsaiSeed());
SetSpecialAbility(SpecialAbility.AngryFire);
}
public Oni(Serial serial)
: base(serial)
{
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override int TreasureMapLevel
{
get
{
return 4;
}
}
public override int GetAngerSound()
{
return 0x4E3;
}
public override int GetIdleSound()
{
return 0x4E2;
}
public override int GetAttackSound()
{
return 0x4E1;
}
public override int GetHurtSound()
{
return 0x4E4;
}
public override int GetDeathSound()
{
return 0x4E0;
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}