Files
abysmal-isle/Config/ChampionSpawns.xml
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

97 lines
4.7 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<championSystem>
<!-- Spawn elements define a champion spawn'
name String Displayed name of the spawn in Gumps
group String The spawn group the spawn belongs to. Optional. If present, only one spawn per group will
automatically restart per group. If not present, the spawn will always be active and will
allways automatically restart.
type Enum The type of spawn. These are defined in ChampionSpawnType.cs . Optional. If not given the
type will be selected between the random spawn types and will randomize on every
activation.
killsMod Double Multiplier applied to the number of mobiles needed to be killed to advance from one level
to the next.
spawnMod Double Multiplier applied to the number of mobiles spawned at a time. Optional.
location Element
x Integer X location of the center of the spawn altar.
y Integer Y location of the center of the spawn altar.
z Integer Z location of the center of the spawn altar.
map Enum Map containing the spawn. This must match the map's name in MapDefinitions.cs .
radius Integer The initial radius of the area of the champion spawn.
-->
<spawn name="Deceit" group="FelDungeons" type="UnholyTerror">
<location x="5178" y="708" z="20" map="Felucca" radius="60"/>
</spawn>
<spawn name="Despise" group="FelDungeons" type="VerminHorde">
<location x="5557" y="824" z="65" map="Felucca" radius="65"/>
</spawn>
<spawn name="Destard" group="FelDungeons" type="ColdBlood">
<location x="5259" y="837" z="61" map="Felucca" radius="75"/>
</spawn>
<spawn name="Fire" group="FelDungeons" type="Abyss">
<location x="5814" y="1350" z="2" map="Felucca" radius="50"/>
</spawn>
<spawn name="Tera Keep" group="FelDungeons" type="Arachnid">
<location x="5190" y="1605" z="20" map="Felucca" radius="50"/>
</spawn>
<spawn name="Abyss" group="FelDungeons" type="Terror">
<location x="6995" y="733" z="76" map="Felucca" radius="70"/>
</spawn>
<spawn name="Lich" group="FelDungeons" type="Infuse">
<location x="7000" y="1004" z="5" map="Felucca" radius="90"/>
</spawn>
<spawn name="Desert" group="FelT2A">
<location x="5636" y="2916" z="37" map="Felucca" radius="30"/>
</spawn>
<spawn name="Tortoise" group="FelT2A" spawnMod="0.5">
<location x="5724" y="3991" z="42" map="Felucca" radius="20"/>
</spawn>
<spawn name="Ice West" group="FelT2A">
<location x="5511" y="2360" z="40" map="Felucca" radius="35"/>
</spawn>
<spawn name="Oasis" group="FelT2A" spawnMod="0.75">
<location x="5549" y="2640" z="15" map="Felucca" radius="25"/>
</spawn>
<spawn name="Terra" group="FelT2A">
<location x="6035" y="2944" z="52" map="Felucca" radius="35"/>
</spawn>
<spawn name="Lord Oaks" group="FelT2A" type="ForestLord" spawnMod="0.5">
<location x="5559" y="3757" z="21" map="Felucca" radius="18"/>
</spawn>
<spawn name="Marble" group="FelT2A" spawnMod="0.5">
<location x="5267" y="3171" z="104" map="Felucca" radius="18"/>
</spawn>
<spawn name="Hopper's Bog" group="FelT2A">
<location x="5954" y="3475" z="25" map="Felucca" radius="50"/>
</spawn>
<spawn name="Khaldun" group="FelT2A">
<location x="5982" y="3882" z="20" map="Felucca" radius="35"/>
</spawn>
<spawn name="Ice East" group="FelT2A" spawnMod="0.5">
<location x="6038" y="2400" z="46" map="Felucca" radius="20"/>
</spawn>
<spawn name="Damwin Thicket" group="FelT2A" spawnMod="0.75">
<location x="5281" y="3368" z="51" map="Felucca" radius="25"/>
</spawn>
<spawn name="City of Death" group="FelT2A">
<location x="5207" y="3637" z="20" map="Felucca" radius="50"/>
</spawn>
<spawn name="Valor">
<location x="382" y="328" z="-30" map="Ilshenar" radius="100"/>
</spawn>
<spawn name="Humility">
<location x="462" y="926" z="-67" map="Ilshenar" radius="100"/>
</spawn>
<spawn name="Spirituality" type="ForestLord">
<location x="1645" y="1107" z="8" map="Ilshenar" radius="50"/>
</spawn>
<spawn name="Glade" type="Glade" killsMod="0.5" spawnMod="0.5">
<location x="2212" y="1260" z="25" map="Ilshenar" radius="25"/>
</spawn>
<spawn name="Dragon" type="SleepingDragon">
<location x="948" y="434" z="29" map="Tokuno" radius="60"/>
</spawn>
<spawn name="Bedlam" type="Corrupt" killsMod="0.5" spawnMod="0.5">
<location x="174" y="1629" z="8" map="Malas" radius="25"/>
</spawn>
</championSystem>