114 lines
2.3 KiB
C#
114 lines
2.3 KiB
C#
/***************************************************************************
|
|
* GumpItem.cs
|
|
* -------------------
|
|
* begin : May 1, 2002
|
|
* copyright : (C) The RunUO Software Team
|
|
* email : info@runuo.com
|
|
*
|
|
* $Id$
|
|
*
|
|
***************************************************************************/
|
|
|
|
/***************************************************************************
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
***************************************************************************/
|
|
|
|
using System;
|
|
using Server.Network;
|
|
|
|
namespace Server.Gumps
|
|
{
|
|
public class GumpItem : GumpEntry
|
|
{
|
|
private int m_X, m_Y;
|
|
private int m_ItemID;
|
|
private int m_Hue;
|
|
|
|
public GumpItem( int x, int y, int itemID ) : this( x, y, itemID, 0 )
|
|
{
|
|
}
|
|
|
|
public GumpItem( int x, int y, int itemID, int hue )
|
|
{
|
|
m_X = x;
|
|
m_Y = y;
|
|
m_ItemID = itemID;
|
|
m_Hue = hue;
|
|
}
|
|
|
|
public int X
|
|
{
|
|
get
|
|
{
|
|
return m_X;
|
|
}
|
|
set
|
|
{
|
|
Delta( ref m_X, value );
|
|
}
|
|
}
|
|
|
|
public int Y
|
|
{
|
|
get
|
|
{
|
|
return m_Y;
|
|
}
|
|
set
|
|
{
|
|
Delta( ref m_Y, value );
|
|
}
|
|
}
|
|
|
|
public int ItemID
|
|
{
|
|
get
|
|
{
|
|
return m_ItemID;
|
|
}
|
|
set
|
|
{
|
|
Delta( ref m_ItemID, value );
|
|
}
|
|
}
|
|
|
|
public int Hue
|
|
{
|
|
get
|
|
{
|
|
return m_Hue;
|
|
}
|
|
set
|
|
{
|
|
Delta( ref m_Hue, value );
|
|
}
|
|
}
|
|
|
|
public override string Compile()
|
|
{
|
|
if ( m_Hue == 0 )
|
|
return String.Format( "{{ tilepic {0} {1} {2} }}", m_X, m_Y, m_ItemID );
|
|
else
|
|
return String.Format( "{{ tilepichue {0} {1} {2} {3} }}", m_X, m_Y, m_ItemID, m_Hue );
|
|
}
|
|
|
|
private static byte[] m_LayoutName = Gump.StringToBuffer( "tilepic" );
|
|
private static byte[] m_LayoutNameHue = Gump.StringToBuffer( "tilepichue" );
|
|
|
|
public override void AppendTo( IGumpWriter disp )
|
|
{
|
|
disp.AppendLayout( m_Hue == 0 ? m_LayoutName : m_LayoutNameHue );
|
|
disp.AppendLayout( m_X );
|
|
disp.AppendLayout( m_Y );
|
|
disp.AppendLayout( m_ItemID );
|
|
|
|
if ( m_Hue != 0 )
|
|
disp.AppendLayout( m_Hue );
|
|
}
|
|
}
|
|
} |