54 lines
1.5 KiB
C#
54 lines
1.5 KiB
C#
using System;
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using System.Collections.Generic;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class SBHealer : SBInfo
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{
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private readonly List<GenericBuyInfo> m_BuyInfo = new InternalBuyInfo();
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private readonly IShopSellInfo m_SellInfo = new InternalSellInfo();
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public SBHealer()
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{
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}
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public override IShopSellInfo SellInfo
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{
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get
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{
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return m_SellInfo;
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}
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}
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public override List<GenericBuyInfo> BuyInfo
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{
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get
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{
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return m_BuyInfo;
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}
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}
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public class InternalBuyInfo : List<GenericBuyInfo>
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{
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public InternalBuyInfo()
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{
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Add(new GenericBuyInfo(typeof(Bandage), 5, 20, 0xE21, 0, true));
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Add(new GenericBuyInfo(typeof(LesserHealPotion), 15, 20, 0xF0C, 0, true));
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Add(new GenericBuyInfo(typeof(Ginseng), 3, 20, 0xF85, 0));
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Add(new GenericBuyInfo(typeof(Garlic), 3, 20, 0xF84, 0));
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Add(new GenericBuyInfo(typeof(RefreshPotion), 15, 20, 0xF0B, 0, true));
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}
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}
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public class InternalSellInfo : GenericSellInfo
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{
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public InternalSellInfo()
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{
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Add(typeof(Bandage), 1);
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Add(typeof(LesserHealPotion), 7);
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Add(typeof(RefreshPotion), 7);
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Add(typeof(Garlic), 2);
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Add(typeof(Ginseng), 2);
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}
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}
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}
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} |