69 lines
2.1 KiB
C#
69 lines
2.1 KiB
C#
using System;
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using System.Collections;
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using Server;
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using Knives.Utils;
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namespace Knives.Chat3
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{
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public class Faction : Channel
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{
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public static void Initialize()
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{
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new Faction();
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}
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public Faction() : base("Faction")
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{
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Commands.Add("faction");
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Commands.Add("f");
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DefaultC = 0x17;
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Register(this);
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}
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public override bool CanChat(Mobile m, bool say)
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{
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if (!General.IsInFaction(m))
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{
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if (say) m.SendMessage(Data.GetData(m).SystemC, General.Local(37));
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return false;
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}
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return base.CanChat(m, say);
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}
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protected override void Broadcast(Mobile m, string msg)
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{
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foreach (Data data in Data.Datas.Values)
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{
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if (data.Channels.Contains(Name) && !data.Ignores.Contains(m))
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{
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if (data.Mobile.Guild != m.Guild)
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continue;
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data.Mobile.SendMessage(m.AccessLevel == AccessLevel.Player ? data.ColorFor(this) : Data.GetData(m).StaffC, String.Format("<{0}{1}> {2}: {3}", NameFor(m), (Style == ChatStyle.Regional && m.Region != null ? "-" + m.Region.Name : ""), m.Name, msg));
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}
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else if (data.Mobile.AccessLevel >= m.AccessLevel && (data.GlobalF || data.GListens.Contains(m)))
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data.Mobile.SendMessage(data.GlobalFC, String.Format("(Global) <{0}> {1}: {2}", NameFor(m), m.Name, msg));
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}
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}
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public override void GumpOptions(GumpPlus g, int x, int y)
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{
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// Not sure what faction options I will have
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base.GumpOptions(g, x, y);
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}
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public override ArrayList BuildList(Mobile m)
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{
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ArrayList list = base.BuildList(m);
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foreach (Mobile mob in new ArrayList(list))
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if (General.FactionName(mob) != General.FactionName(m))
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list.Remove(mob);
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return list;
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}
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}
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} |