151 lines
4.1 KiB
C#
151 lines
4.1 KiB
C#
using System;
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using Server.Gumps;
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using Server.Mobiles;
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using Server.Multis;
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namespace Server.Items
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{
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public class CharacterStatuePlinth : Static, IAddon
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{
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private CharacterStatue m_Statue;
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public CharacterStatuePlinth(CharacterStatue statue)
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: base(0x32F2)
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{
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this.m_Statue = statue;
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this.InvalidateHue();
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}
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public CharacterStatuePlinth(Serial serial)
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: base(serial)
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{
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}
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public Item Deed
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{
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get
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{
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return new CharacterStatueDeed(this.m_Statue);
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}
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}
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public override int LabelNumber
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{
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get
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{
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return 1076201;
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}
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}// Character Statue
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public override void OnAfterDelete()
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{
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base.OnAfterDelete();
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if (this.m_Statue != null && !this.m_Statue.Deleted)
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this.m_Statue.Delete();
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}
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public override void OnMapChange()
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{
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if (this.m_Statue != null)
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this.m_Statue.Map = this.Map;
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}
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public override void OnLocationChange(Point3D oldLocation)
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{
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if (this.m_Statue != null)
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this.m_Statue.Location = new Point3D(this.X, this.Y, this.Z + 5);
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}
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void IChopable.OnChop(Mobile user)
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{
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OnDoubleClick(user);
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (this.m_Statue != null)
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from.SendGump(new CharacterPlinthGump(this.m_Statue));
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt((int)0); // version
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writer.Write((Mobile)this.m_Statue);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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this.m_Statue = reader.ReadMobile() as CharacterStatue;
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if (this.m_Statue == null || this.m_Statue.SculptedBy == null || this.Map == Map.Internal)
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{
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Timer.DelayCall(TimeSpan.Zero, new TimerCallback(Delete));
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}
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}
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public void InvalidateHue()
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{
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if (this.m_Statue != null)
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this.Hue = 0xB8F + (int)this.m_Statue.StatueType * 4 + (int)this.m_Statue.Material;
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}
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public virtual bool CouldFit(IPoint3D p, Map map)
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{
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Point3D point = new Point3D(p.X, p.Y, p.Z);
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if (map == null || !map.CanFit(point, 20))
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return false;
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BaseHouse house = BaseHouse.FindHouseAt(point, map, 20);
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if (house == null)
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return false;
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AddonFitResult result = CharacterStatueTarget.CheckDoors(point, 20, house);
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if (result == AddonFitResult.Valid)
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return true;
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return false;
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}
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private class CharacterPlinthGump : Gump
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{
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public CharacterPlinthGump(CharacterStatue statue)
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: base(60, 30)
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{
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this.Closable = true;
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this.Disposable = true;
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this.Dragable = true;
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this.Resizable = false;
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this.AddPage(0);
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this.AddImage(0, 0, 0x24F4);
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this.AddHtml(55, 50, 150, 20, statue.Name, false, false);
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this.AddHtml(55, 75, 150, 20, statue.SculptedOn.ToString(), false, false);
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this.AddHtmlLocalized(55, 100, 150, 20, this.GetTypeNumber(statue.StatueType), 0, false, false);
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}
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public int GetTypeNumber(StatueType type)
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{
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switch ( type )
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{
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case StatueType.Marble:
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return 1076181;
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case StatueType.Jade:
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return 1076180;
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case StatueType.Bronze:
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return 1076230;
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default:
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return 1076181;
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}
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}
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}
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}
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} |