Files
abysmal-isle/Scripts/Services/Tomb of Kings/Generation.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

169 lines
6.4 KiB
C#

using System;
using Server.Items;
using Server.Commands;
using Server.Mobiles;
namespace Server.Engines.TombOfKings
{
public class Generator
{
public static void Initialize()
{
CommandSystem.Register("GenToK", AccessLevel.Developer, new CommandEventHandler(GenToK_Command));
}
[Usage("GenToK")]
private static void GenToK_Command(CommandEventArgs e)
{
e.Mobile.SendMessage("Creating Tomb of Kings...");
// Bridge
Static st = new Static(16880);
WeakEntityCollection.Add("sa", st);
st.MoveToWorld(new Point3D(36, 36, 0), Map.TerMur);
st = new Static(16882);
WeakEntityCollection.Add("sa", st);
st.MoveToWorld(new Point3D(37, 36, 0), Map.TerMur);
st = new Static(16883);
st.MoveToWorld(new Point3D(38, 36, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16878);
st.MoveToWorld(new Point3D(36, 35, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(37, 35, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(38, 35, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16878);
st.MoveToWorld(new Point3D(36, 34, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(37, 34, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(38, 34, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16878);
st.MoveToWorld(new Point3D(36, 33, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(37, 33, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(38, 33, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16878);
st.MoveToWorld(new Point3D(36, 32, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(37, 32, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16884);
st.MoveToWorld(new Point3D(38, 32, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16872);
st.MoveToWorld(new Point3D(36, 31, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16873);
st.MoveToWorld(new Point3D(37, 31, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(16874);
st.MoveToWorld(new Point3D(38, 31, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
//Sacred Quest Blocker
SacredQuestBlocker sq = new SacredQuestBlocker();
sq.MoveToWorld(new Point3D(35, 38, 0), Map.TerMur);
WeakEntityCollection.Add("sa", sq);
sq = new SacredQuestBlocker();
sq.MoveToWorld(new Point3D(36, 38, 0), Map.TerMur);
WeakEntityCollection.Add("sa", sq);
sq = new SacredQuestBlocker();
sq.MoveToWorld(new Point3D(37, 38, 0), Map.TerMur);
WeakEntityCollection.Add("sa", sq);
sq = new SacredQuestBlocker();
sq.MoveToWorld(new Point3D(38, 38, 0), Map.TerMur);
WeakEntityCollection.Add("sa", sq);
sq = new SacredQuestBlocker();
sq.MoveToWorld(new Point3D(39, 38, 0), Map.TerMur);
WeakEntityCollection.Add("sa", sq);
// Guardian
XmlSpawner spawner = new XmlSpawner(1, 300, 600, 0, 0, 0, "GargoyleDestroyer, /blessed/true/Frozen/true/Direction/West/Paralyzed/true/Hue/2401/Name/Guardian");
spawner.SmartSpawning = true;
spawner.MoveToWorld(new Point3D(42, 38, 13), Map.TerMur);
WeakEntityCollection.Add("sa", spawner);
spawner = new XmlSpawner(1, 300, 600, 0, 0, 0, "GargoyleDestroyer, /blessed/true/Frozen/true/Direction/East/Paralyzed/true/Hue/2401/Name/Guardian");
spawner.SmartSpawning = true;
spawner.MoveToWorld(new Point3D(33, 38, 13), Map.TerMur);
WeakEntityCollection.Add("sa", spawner);
// Teleporter
ToKTeleporter t = new ToKTeleporter();
t.MoveToWorld(new Point3D(21, 99, 1), Map.TerMur);
WeakEntityCollection.Add("sa", t);
st = new Static(14186); // sparkle
st.MoveToWorld(new Point3D(21, 99, 1), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(18304); // door
st.MoveToWorld(new Point3D(18, 99, 0), Map.TerMur);
WeakEntityCollection.Add("sa", st);
TombOfKingsSecretDoor door = new TombOfKingsSecretDoor(18304);
door.MoveToWorld(new Point3D(52, 99, 0), Map.TerMur);
WeakEntityCollection.Add("sa", door);
// Serpent's Breath
Item flame = new FlameOfOrder(new Point3D(28, 212, 3), Map.TerMur);
WeakEntityCollection.Add("sa", flame);
flame = new FlameOfChaos(new Point3D(43, 212, 3), Map.TerMur);
WeakEntityCollection.Add("sa", flame);
st = new Static(3025);
st.Name = "Order Shall Steal The Serpent's Strength";
st.MoveToWorld(new Point3D(28, 208, 4), Map.TerMur);
WeakEntityCollection.Add("sa", st);
st = new Static(3025);
st.Name = "Chaos Shall Quell The Serpent's Wrath";
st.MoveToWorld(new Point3D(28, 208, 4), Map.TerMur);
WeakEntityCollection.Add("sa", st);
// Kings' Chambers
ChamberLever.Generate();
Chamber.Generate();
ChamberSpawner.Generate();
CommandSystem.Handle(e.Mobile, Server.Commands.CommandSystem.Prefix + "ArisenGenerate");
e.Mobile.SendMessage("Generation completed!");
}
}
}