Files
abysmal-isle/Scripts/Services/Revamped Dungeons/Covetous Void Spawn/Items/Hephaestus.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

116 lines
2.9 KiB
C#

using Server;
using System;
using Server.Engines.Craft;
namespace Server.Items
{
[Alterable(typeof(DefBlacksmithy), typeof(GargishHephaestus))]
public class Hephaestus : HeaterShield
{
public override int LabelNumber { get { return 1152909; } } // Hephaestus
public override bool IsArtifact { get { return true; } }
[Constructable]
public Hephaestus() : this(true)
{
}
[Constructable]
public Hephaestus(bool antique)
{
Hue = 1910;
Attributes.SpellChanneling = 1;
Attributes.ReflectPhysical = 15;
Attributes.DefendChance = 15;
Attributes.CastSpeed = 1;
Attributes.LowerManaCost = 8;
PhysicalBonus = 15;
ArmorAttributes.SelfRepair = 5;
SkillBonuses.SetValues(0, SkillName.Parry, 10.0);
if (antique)
{
MaxHitPoints = 250;
NegativeAttributes.Antique = 1;
}
else
MaxHitPoints = 255;
HitPoints = MaxHitPoints;
}
public Hephaestus(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class GargishHephaestus : LargePlateShield
{
public override int LabelNumber { get { return 1152909; } } // Hephaestus
public override bool IsArtifact { get { return true; } }
[Constructable]
public GargishHephaestus() : this(true)
{
}
[Constructable]
public GargishHephaestus(bool antique)
{
Hue = 1910;
Attributes.SpellChanneling = 1;
Attributes.ReflectPhysical = 15;
Attributes.DefendChance = 15;
Attributes.CastSpeed = 1;
Attributes.LowerManaCost = 8;
PhysicalBonus = 15;
ArmorAttributes.SelfRepair = 5;
SkillBonuses.SetValues(0, SkillName.Parry, 10.0);
if (antique)
{
MaxHitPoints = 250;
NegativeAttributes.Antique = 1;
}
else
MaxHitPoints = 255;
HitPoints = MaxHitPoints;
}
public GargishHephaestus(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write(0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}