288 lines
6.9 KiB
C#
288 lines
6.9 KiB
C#
//
|
|
// X-RunUO - Ultima Online Server Emulator
|
|
// Copyright (C) 2015 Pedro Pardal
|
|
//
|
|
// This library is free software; you can redistribute it and/or
|
|
// modify it under the terms of the GNU Lesser General Public
|
|
// License as published by the Free Software Foundation; either
|
|
// version 3.0 of the License, or (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Lesser General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Lesser General Public
|
|
// License along with this program.
|
|
//
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using Server;
|
|
using Server.Items;
|
|
using Server.Gumps;
|
|
using Server.Engines.PartySystem;
|
|
|
|
namespace Server.Engines.InstancedPeerless
|
|
{
|
|
public abstract class PeerlessPlatform : BaseAddon
|
|
{
|
|
public abstract Type KeyType { get; }
|
|
public abstract Type BossType { get; }
|
|
|
|
public virtual int OfferGumpTitle { get { return 1113737; } } // Monster's Lair
|
|
public virtual int OfferGumpDesc { get { return 1113738; } } // Your party has gained entrance to a monster's lair. You may choose to join the fight or stay away.
|
|
|
|
private List<PeerlessKeyBrazier> m_Braziers = new List<PeerlessKeyBrazier>();
|
|
private List<PeerlessInstance> m_Instances = new List<PeerlessInstance>();
|
|
private Queue<List<Mobile>> m_PartyQueue = new Queue<List<Mobile>>();
|
|
|
|
private Point3D m_ExitLocation;
|
|
private Mobile m_Summoner;
|
|
|
|
private Timer m_KeyExpireTimer;
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Mobile Summoner { get { return m_Summoner; } set { m_Summoner = value; } }
|
|
|
|
[CommandProperty( AccessLevel.GameMaster )]
|
|
public Point3D ExitLocation { get { return m_ExitLocation; } set { m_ExitLocation = value; } }
|
|
|
|
public PeerlessPlatform()
|
|
{
|
|
AddInstances();
|
|
AddBraziers();
|
|
}
|
|
|
|
public abstract void AddInstances();
|
|
public abstract void AddBraziers();
|
|
|
|
public override bool ShareHue { get { return false; } }
|
|
|
|
public void Validate()
|
|
{
|
|
if ( m_KeyExpireTimer != null )
|
|
m_KeyExpireTimer.Stop();
|
|
|
|
foreach ( PeerlessKeyBrazier brazier in m_Braziers )
|
|
{
|
|
if ( !Validate( brazier ) )
|
|
{
|
|
m_KeyExpireTimer = Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), new TimerCallback( delegate { Clear( false ); } ) );
|
|
return;
|
|
}
|
|
}
|
|
|
|
List<Mobile> party = GetParty( m_Summoner );
|
|
List<Mobile> invalid;
|
|
|
|
if ( !ValidateMembers( party, out invalid ) )
|
|
{
|
|
m_Summoner.SendLocalizedMessage( 1113574 ); // Your party cannot join the queue because the following members have already registered with another group:
|
|
|
|
foreach ( Mobile m in invalid )
|
|
m_Summoner.SendMessage( m.Name );
|
|
|
|
Clear( true );
|
|
}
|
|
else
|
|
{
|
|
PeerlessInstance instance = AcquireEmptyInstance();
|
|
|
|
if ( instance == null )
|
|
{
|
|
m_PartyQueue.Enqueue( party );
|
|
|
|
m_Summoner.SendLocalizedMessage( 1113575 ); // Your party has been successfully added to the queue for this instance.
|
|
}
|
|
else
|
|
{
|
|
instance.Activate();
|
|
|
|
new InstanceEnterGate( instance, party ).MoveToWorld( new Point3D( X, Y, Z + 5 ), Map );
|
|
}
|
|
|
|
Clear( false );
|
|
}
|
|
}
|
|
|
|
private void Clear( bool returnKeys )
|
|
{
|
|
foreach ( PeerlessKeyBrazier brazier in m_Braziers )
|
|
{
|
|
Item key = brazier.Key;
|
|
|
|
if ( key == null )
|
|
continue;
|
|
|
|
if ( returnKeys )
|
|
{
|
|
key.Movable = true;
|
|
m_Summoner.PlaceInBackpack( key );
|
|
}
|
|
else
|
|
key.Delete();
|
|
|
|
brazier.Key = null;
|
|
}
|
|
|
|
if ( returnKeys )
|
|
m_Summoner.SendLocalizedMessage( 1113576 ); // Your sacrificial keys have been returned to you.
|
|
|
|
m_Summoner = null;
|
|
}
|
|
|
|
private bool Validate( PeerlessKeyBrazier brazier )
|
|
{
|
|
return brazier.Key != null && !brazier.Key.Deleted;
|
|
}
|
|
|
|
private bool ValidateMembers( List<Mobile> party, out List<Mobile> invalid )
|
|
{
|
|
invalid = new List<Mobile>();
|
|
|
|
foreach ( List<Mobile> otherParty in m_PartyQueue )
|
|
{
|
|
foreach ( Mobile m in otherParty )
|
|
{
|
|
if ( party.Contains( m ) )
|
|
invalid.Add( m );
|
|
}
|
|
}
|
|
|
|
return ( invalid.Count == 0 );
|
|
}
|
|
|
|
private List<Mobile> GetParty( Mobile from )
|
|
{
|
|
List<Mobile> list = new List<Mobile>();
|
|
Party p = from.Party as Party;
|
|
|
|
if ( p != null )
|
|
{
|
|
foreach ( PartyMemberInfo pmInfo in p.Members )
|
|
list.Add( pmInfo.Mobile );
|
|
}
|
|
else
|
|
{
|
|
list.Add( from );
|
|
}
|
|
|
|
return list;
|
|
}
|
|
|
|
private PeerlessInstance AcquireEmptyInstance()
|
|
{
|
|
foreach ( PeerlessInstance instance in m_Instances )
|
|
{
|
|
if ( instance.State == InstanceState.Available )
|
|
return instance;
|
|
}
|
|
|
|
return null;
|
|
}
|
|
|
|
protected void AddInstance( int x, int y, int z, Map map, Point3D entranceLoc, Point3D bossSpawnLoc, Rectangle2D regionBounds )
|
|
{
|
|
AddonComponent light = new AddonComponent( 0x1ECF );
|
|
|
|
m_Instances.Add( new PeerlessInstance( this, map, light, entranceLoc, bossSpawnLoc, regionBounds ) );
|
|
|
|
AddComponent( light, x, y, z );
|
|
}
|
|
|
|
protected void AddBrazier( int x, int y, int z )
|
|
{
|
|
PeerlessKeyBrazier brazier = new PeerlessKeyBrazier( this );
|
|
|
|
m_Braziers.Add( brazier );
|
|
|
|
AddComponent( brazier, x, y, z );
|
|
}
|
|
|
|
public void OnFreeInstance( PeerlessInstance instance )
|
|
{
|
|
if ( m_PartyQueue.Count > 0 )
|
|
{
|
|
List<Mobile> party = m_PartyQueue.Dequeue();
|
|
|
|
instance.Activate();
|
|
|
|
foreach ( Mobile member in party )
|
|
{
|
|
if ( member.Region.IsPartOf( "Stygian Abyss" ) )
|
|
{
|
|
member.SendGump( new RejoinInstanceGump( instance, OfferGumpTitle, OfferGumpDesc ) );
|
|
|
|
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), new TimerCallback(
|
|
delegate { member.CloseGump( typeof( RejoinInstanceGump ) ); } ) );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnAfterDelete()
|
|
{
|
|
base.OnAfterDelete();
|
|
|
|
Clear( false );
|
|
|
|
if ( m_KeyExpireTimer != null )
|
|
m_KeyExpireTimer.Stop();
|
|
|
|
foreach ( PeerlessInstance instance in m_Instances )
|
|
instance.OnDelete();
|
|
}
|
|
|
|
public PeerlessPlatform( Serial serial )
|
|
: base( serial )
|
|
{
|
|
}
|
|
|
|
public override void Serialize( GenericWriter writer )
|
|
{
|
|
base.Serialize( writer );
|
|
|
|
writer.Write( (int) 0 ); // version
|
|
|
|
writer.Write( m_ExitLocation );
|
|
|
|
writer.Write( m_Braziers.Count );
|
|
|
|
for ( int i = 0; i < m_Braziers.Count; i++ )
|
|
writer.WriteItem<PeerlessKeyBrazier>( m_Braziers[i] );
|
|
|
|
writer.Write( m_Instances.Count );
|
|
|
|
for ( int i = 0; i < m_Instances.Count; i++ )
|
|
m_Instances[i].Serialize( writer );
|
|
}
|
|
|
|
public override void Deserialize( GenericReader reader )
|
|
{
|
|
base.Deserialize( reader );
|
|
|
|
int version = reader.ReadInt();
|
|
|
|
switch ( version )
|
|
{
|
|
case 0:
|
|
{
|
|
m_ExitLocation = reader.ReadPoint3D();
|
|
|
|
int braziers = reader.ReadInt();
|
|
|
|
for ( int i = 0; i < braziers; i++ )
|
|
m_Braziers.Add( reader.ReadItem<PeerlessKeyBrazier>() );
|
|
|
|
int instances = reader.ReadInt();
|
|
|
|
for ( int i = 0; i < instances; i++ )
|
|
m_Instances.Add( new PeerlessInstance( reader ) );
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |