Files
abysmal-isle/Scripts/Services/InstancedPeerless/InstanceEnterGate.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

86 lines
2.2 KiB
C#

//
// X-RunUO - Ultima Online Server Emulator
// Copyright (C) 2015 Pedro Pardal
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 3.0 of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this program.
//
using System;
using System.Collections.Generic;
using Server;
using Server.Items;
using Server.Gumps;
namespace Server.Engines.InstancedPeerless
{
public class InstanceEnterGate : Item
{
private PeerlessInstance m_Instance;
private List<Mobile> m_AllowedPlayers;
public override int LabelNumber { get { return 1113494; } } // (Entrance)
public override bool ForceShowProperties { get { return true; } }
public InstanceEnterGate( PeerlessInstance instance, List<Mobile> allowedPlayers )
: base( 0xF6C )
{
m_Instance = instance;
m_AllowedPlayers = allowedPlayers;
Movable = false;
Hue = 0x484;
Light = LightType.Circle300;
Timer.DelayCall( TimeSpan.FromMinutes( 1.0 ), new TimerCallback( Delete ) );
}
public override bool OnMoveOver( Mobile m )
{
if ( !m_AllowedPlayers.Contains( m ) )
{
m.SendLocalizedMessage( 1113573 ); // This instance has been reserved for another party.
}
else
{
if ( !m.HasGump( typeof( ConfirmJoinInstanceGump ) ) )
m.SendGump( new ConfirmJoinInstanceGump( m_Instance ) );
}
return base.OnMoveOver( m );
}
public InstanceEnterGate( Serial serial )
: base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
/*int version = */
reader.ReadInt();
Delete();
}
}
}