Files
abysmal-isle/Scripts/Scripts-master/Addons2/MazeHouseWallWEAddon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

178 lines
4.2 KiB
C#

/////////////////////////////////////////////////
//
// Automatically generated by the
// AddonGenerator script by Arya
//
/////////////////////////////////////////////////
using System;
using Server;
using Server.Items;
namespace Server.Items
{
public class MazeHouseWallWEAddon : BaseAddon
{
public override BaseAddonDeed Deed
{
get
{
return new MazeHouseWallWEAddonDeed();
}
}
[ Constructable ]
public MazeHouseWallWEAddon()
{
AddonComponent ac;
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -16, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -15, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -14, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -13, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -12, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -11, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -10, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -9, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -8, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -7, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -6, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -5, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -4, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -3, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -2, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, -1, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 0, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 1, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 2, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 3, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 4, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 5, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 6, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 7, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 8, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 9, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 10, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 11, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 12, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 13, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 14, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 15, 0, 0 );
ac = new AddonComponent( 12299 );
ac.Hue = 1153;
AddComponent( ac, 16, 0, 0 );
}
public MazeHouseWallWEAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
public class MazeHouseWallWEAddonDeed : BaseAddonDeed
{
public override BaseAddon Addon
{
get
{
return new MazeHouseWallWEAddon();
}
}
[Constructable]
public MazeHouseWallWEAddonDeed()
{
Name = "MazeHouseWallWE";
}
public MazeHouseWallWEAddonDeed( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( 0 ); // Version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}