74 lines
1.9 KiB
C#
74 lines
1.9 KiB
C#
using System;
|
|
using Server.Items;
|
|
using Server.Mobiles;
|
|
|
|
namespace Server.Engines.Quests.Samurai
|
|
{
|
|
[CorpseName("a young ninja's corpse")]
|
|
public class YoungNinja : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public YoungNinja()
|
|
: base(AIType.AI_Melee, FightMode.Aggressor, 10, 1, 0.2, 0.4)
|
|
{
|
|
this.InitStats(45, 30, 5);
|
|
this.SetHits(20, 30);
|
|
|
|
this.Hue = Utility.RandomSkinHue();
|
|
this.Body = 0x190;
|
|
this.Name = "a young ninja";
|
|
|
|
Utility.AssignRandomHair(this);
|
|
Utility.AssignRandomFacialHair(this);
|
|
|
|
this.AddItem(new NinjaTabi());
|
|
this.AddItem(new LeatherNinjaPants());
|
|
this.AddItem(new LeatherNinjaJacket());
|
|
this.AddItem(new LeatherNinjaBelt());
|
|
|
|
this.AddItem(new Bandana(Utility.RandomNondyedHue()));
|
|
|
|
switch ( Utility.Random(3) )
|
|
{
|
|
case 0:
|
|
this.AddItem(new Tessen());
|
|
break;
|
|
case 1:
|
|
this.AddItem(new Kama());
|
|
break;
|
|
default:
|
|
this.AddItem(new Lajatang());
|
|
break;
|
|
}
|
|
|
|
this.SetSkill(SkillName.Swords, 50.0);
|
|
this.SetSkill(SkillName.Tactics, 50.0);
|
|
}
|
|
|
|
public YoungNinja(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override bool AlwaysMurderer
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.WriteEncodedInt(0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadEncodedInt();
|
|
}
|
|
}
|
|
} |