163 lines
4.3 KiB
C#
163 lines
4.3 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a yomotsu corpse")]
|
|
public class YomotsuWarrior : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public YomotsuWarrior()
|
|
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "a yomotsu warrior";
|
|
Body = 245;
|
|
BaseSoundID = 0x452;
|
|
|
|
SetStr(486, 530);
|
|
SetDex(151, 165);
|
|
SetInt(17, 31);
|
|
|
|
SetHits(486, 530);
|
|
SetMana(17, 31);
|
|
|
|
SetDamage(8, 10);
|
|
|
|
SetDamageType(ResistanceType.Physical, 100);
|
|
|
|
SetResistance(ResistanceType.Physical, 65, 85);
|
|
SetResistance(ResistanceType.Fire, 30, 50);
|
|
SetResistance(ResistanceType.Cold, 45, 65);
|
|
SetResistance(ResistanceType.Poison, 35, 55);
|
|
SetResistance(ResistanceType.Energy, 25, 50);
|
|
|
|
SetSkill(SkillName.Anatomy, 85.1, 95.0);
|
|
SetSkill(SkillName.MagicResist, 82.6, 90.5);
|
|
SetSkill(SkillName.Tactics, 95.1, 105.0);
|
|
SetSkill(SkillName.Wrestling, 97.6, 107.5);
|
|
|
|
Fame = 4200;
|
|
Karma = -4200;
|
|
|
|
PackItem(new GreenGourd());
|
|
PackItem(new ExecutionersAxe());
|
|
|
|
if (Utility.RandomBool())
|
|
PackItem(new LongPants());
|
|
else
|
|
PackItem(new ShortPants());
|
|
|
|
switch ( Utility.Random(4) )
|
|
{
|
|
case 0:
|
|
PackItem(new Shoes());
|
|
break;
|
|
case 1:
|
|
PackItem(new Sandals());
|
|
break;
|
|
case 2:
|
|
PackItem(new Boots());
|
|
break;
|
|
case 3:
|
|
PackItem(new ThighBoots());
|
|
break;
|
|
}
|
|
|
|
if (Utility.RandomDouble() < .25)
|
|
PackItem(Engines.Plants.Seed.RandomBonsaiSeed());
|
|
|
|
SetWeaponAbility(WeaponAbility.DoubleStrike);
|
|
}
|
|
|
|
public YomotsuWarrior(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override FoodType FavoriteFood
|
|
{
|
|
get
|
|
{
|
|
return FoodType.Fish;
|
|
}
|
|
}
|
|
public override int Meat
|
|
{
|
|
get
|
|
{
|
|
return 1;
|
|
}
|
|
}
|
|
public override bool CanRummageCorpses
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
public override int TreasureMapLevel
|
|
{
|
|
get
|
|
{
|
|
return 3;
|
|
}
|
|
}
|
|
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.Rich, 2);
|
|
AddLoot(LootPack.Gems, 2);
|
|
}
|
|
|
|
// TODO: Throwing Dagger
|
|
public override void OnGaveMeleeAttack(Mobile defender)
|
|
{
|
|
base.OnGaveMeleeAttack(defender);
|
|
|
|
if (0.1 > Utility.RandomDouble())
|
|
{
|
|
/* Maniacal laugh
|
|
* Cliloc: 1070840
|
|
* Effect: Type: "3" From: "0x57D4F5B" To: "0x0" ItemId: "0x37B9" ItemIdName: "glow" FromLocation: "(884 715, 10)" ToLocation: "(884 715, 10)" Speed: "10" Duration: "5" FixedDirection: "True" Explode: "False"
|
|
* Paralyzes for 4 seconds, or until hit
|
|
*/
|
|
defender.FixedEffect(0x37B9, 10, 5);
|
|
defender.SendLocalizedMessage(1070840); // You are frozen as the creature laughs maniacally.
|
|
|
|
defender.Paralyze(TimeSpan.FromSeconds(4.0));
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
public override int GetIdleSound()
|
|
{
|
|
return 0x42A;
|
|
}
|
|
|
|
public override int GetAttackSound()
|
|
{
|
|
return 0x435;
|
|
}
|
|
|
|
public override int GetHurtSound()
|
|
{
|
|
return 0x436;
|
|
}
|
|
|
|
public override int GetDeathSound()
|
|
{
|
|
return 0x43A;
|
|
}
|
|
}
|
|
} |