Files
abysmal-isle/Scripts/Mobiles/Normal/Wyvern.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

152 lines
3.5 KiB
C#

using System;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a wyvern corpse")]
public class Wyvern : BaseCreature
{
[Constructable]
public Wyvern()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a wyvern";
this.Body = 62;
this.BaseSoundID = 362;
this.SetStr(202, 240);
this.SetDex(153, 172);
this.SetInt(51, 90);
this.SetHits(125, 141);
this.SetDamage(8, 19);
this.SetDamageType(ResistanceType.Physical, 50);
this.SetDamageType(ResistanceType.Poison, 50);
this.SetResistance(ResistanceType.Physical, 35, 45);
this.SetResistance(ResistanceType.Fire, 30, 40);
this.SetResistance(ResistanceType.Cold, 20, 30);
this.SetResistance(ResistanceType.Poison, 90, 100);
this.SetResistance(ResistanceType.Energy, 30, 40);
this.SetSkill(SkillName.Poisoning, 60.1, 80.0);
this.SetSkill(SkillName.MagicResist, 65.1, 80.0);
this.SetSkill(SkillName.Tactics, 65.1, 90.0);
this.SetSkill(SkillName.Wrestling, 65.1, 80.0);
this.Fame = 4000;
this.Karma = -4000;
this.VirtualArmor = 40;
this.PackItem(new LesserPoisonPotion());
}
public Wyvern(Serial serial)
: base(serial)
{
}
public override bool ReacquireOnMovement
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Deadly;
}
}
public override Poison HitPoison
{
get
{
return Poison.Deadly;
}
}
public override int TreasureMapLevel
{
get
{
return 2;
}
}
public override int Meat
{
get
{
return 10;
}
}
public override int Hides
{
get
{
return 20;
}
}
public override HideType HideType
{
get
{
return HideType.Horned;
}
}
public override bool CanFly
{
get
{
return true;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Average);
this.AddLoot(LootPack.Meager);
this.AddLoot(LootPack.MedScrolls);
}
public override int GetAttackSound()
{
return 713;
}
public override int GetAngerSound()
{
return 718;
}
public override int GetDeathSound()
{
return 716;
}
public override int GetHurtSound()
{
return 721;
}
public override int GetIdleSound()
{
return 725;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}