Files
abysmal-isle/Scripts/Mobiles/Normal/SkeletalMount.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

87 lines
2.2 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("an undead horse corpse")]
public class SkeletalMount : BaseMount
{
[Constructable]
public SkeletalMount()
: this("a skeletal steed")
{
}
[Constructable]
public SkeletalMount(string name)
: base(name, 793, 0x3EBB, AIType.AI_Animal, FightMode.Aggressor, 10, 1, 0.2, 0.4)
{
this.SetStr(91, 100);
this.SetDex(46, 55);
this.SetInt(46, 60);
this.SetHits(41, 50);
this.SetDamage(5, 12);
this.SetDamageType(ResistanceType.Physical, 50);
this.SetDamageType(ResistanceType.Cold, 50);
this.SetResistance(ResistanceType.Physical, 50, 60);
this.SetResistance(ResistanceType.Cold, 90, 95);
this.SetResistance(ResistanceType.Poison, 100);
this.SetResistance(ResistanceType.Energy, 10, 15);
this.SetSkill(SkillName.MagicResist, 95.1, 100.0);
this.SetSkill(SkillName.Tactics, 50.0);
this.SetSkill(SkillName.Wrestling, 70.1, 80.0);
this.Fame = 0;
this.Karma = 0;
}
public SkeletalMount(Serial serial)
: base(serial)
{
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch( version )
{
case 0:
{
this.Name = "a skeletal steed";
this.Tamable = false;
this.MinTameSkill = 0.0;
this.ControlSlots = 0;
break;
}
}
}
}
}