Files
abysmal-isle/Scripts/Mobiles/Normal/ShadowDweller.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

109 lines
2.9 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a shadow dweller corpse")]
public class ShadowDweller : BaseCreature
{
[Constructable]
public ShadowDweller()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
this.Name = "a shadow dweller";
this.Body = 740;
this.Hue = 1;
this.BaseSoundID = 0x5F1;
this.SetStr(171, 200);
this.SetDex(126, 145);
this.SetInt(276, 305);
this.SetHits(103, 120);
this.SetDamage(24, 26);
this.SetDamageType(ResistanceType.Physical, 10);
this.SetDamageType(ResistanceType.Cold, 40);
this.SetDamageType(ResistanceType.Energy, 50);
this.SetResistance(ResistanceType.Physical, 40, 60);
this.SetResistance(ResistanceType.Fire, 20, 30);
this.SetResistance(ResistanceType.Cold, 50, 60);
this.SetResistance(ResistanceType.Poison, 55, 65);
this.SetResistance(ResistanceType.Energy, 40, 50);
this.SetSkill(SkillName.EvalInt, 100.0);
this.SetSkill(SkillName.Magery, 70.1, 80.0);
this.SetSkill(SkillName.Meditation, 85.1, 95.0);
this.SetSkill(SkillName.MagicResist, 80.1, 100.0);
this.SetSkill(SkillName.Tactics, 70.1, 90.0);
this.Fame = 8000;
this.Karma = -8000;
this.VirtualArmor = 50;
//PackItem( new GnarledStaff() );
this.PackNecroReg(17, 24);
SetSpecialAbility(SpecialAbility.LifeLeech);
}
public ShadowDweller(Serial serial)
: base(serial)
{
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override bool CanRummageCorpses
{
get
{
return true;
}
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override int TreasureMapLevel
{
get
{
return 3;
}
}
public override void GenerateLoot()
{
this.AddLoot(LootPack.Rich, 3);
this.AddLoot(LootPack.MedScrolls, 2);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}