Files
abysmal-isle/Scripts/Mobiles/Normal/PutridUndeadGuardian.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

90 lines
2.1 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("an putrid undead guardian corpse")]
public class PutridUndeadGuardian : BaseCreature
{
[Constructable]
public PutridUndeadGuardian()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "an putrid undead guardian";
Body = 722;
SetStr(79);
SetDex(63);
SetInt(187);
SetHits(553);
SetDamage(3, 7);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 40);
SetResistance(ResistanceType.Fire, 23);
SetResistance(ResistanceType.Cold, 57);
SetResistance(ResistanceType.Poison, 29);
SetResistance(ResistanceType.Energy, 39);
SetSkill(SkillName.MagicResist, 62.7);
SetSkill(SkillName.Tactics, 45.4);
SetSkill(SkillName.Wrestling, 50.7);
Fame = 3000;
Karma = -3000;
PackNecroReg(10, 15); /// Stratics didn't specify
}
public PutridUndeadGuardian(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich, 3);
}
public override int GetIdleSound()
{
return 1609;
}
public override int GetAngerSound()
{
return 1606;
}
public override int GetHurtSound()
{
return 1608;
}
public override int GetDeathSound()
{
return 1607;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}