123 lines
3.1 KiB
C#
123 lines
3.1 KiB
C#
using System;
|
|
using Server.Items;
|
|
|
|
namespace Server.Mobiles
|
|
{
|
|
[CorpseName("a poison elementals corpse")]
|
|
public class GreaterPoisonElemental : BaseCreature
|
|
{
|
|
[Constructable]
|
|
public GreaterPoisonElemental()
|
|
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
|
|
{
|
|
Name = "Greater Poison Elemental";
|
|
Body = 162;
|
|
BaseSoundID = 263;
|
|
|
|
Hue = 667;
|
|
|
|
SetStr(700, 771);
|
|
SetDex(195, 203);
|
|
SetInt(650, 691);
|
|
|
|
SetHits(650, 702);
|
|
SetStam(300, 322);
|
|
SetMana(500, 530);
|
|
|
|
SetDamage(12, 18);
|
|
|
|
SetDamageType(ResistanceType.Physical, 10);
|
|
SetDamageType(ResistanceType.Poison, 90);
|
|
|
|
SetResistance(ResistanceType.Physical, 60, 70);
|
|
SetResistance(ResistanceType.Fire, 20, 30);
|
|
SetResistance(ResistanceType.Cold, 20, 30);
|
|
SetResistance(ResistanceType.Poison, 100);
|
|
SetResistance(ResistanceType.Energy, 40, 50);
|
|
|
|
SetSkill(SkillName.EvalInt, 80.1, 110.0);
|
|
SetSkill(SkillName.Magery, 80.1, 97.0);
|
|
SetSkill(SkillName.Meditation, 80.2, 105.8);
|
|
SetSkill(SkillName.Poisoning, 100.1, 114.9);
|
|
SetSkill(SkillName.MagicResist, 85.2, 93.2);
|
|
SetSkill(SkillName.Tactics, 80.1, 100.0);
|
|
SetSkill(SkillName.Wrestling, 75.0, 88.3);
|
|
SetSkill(SkillName.DetectHidden, 71.5);
|
|
|
|
Fame = 12500;
|
|
Karma = -12500;
|
|
|
|
VirtualArmor = 70;
|
|
|
|
PackItem(new Nightshade(4));
|
|
PackItem(new LesserPoisonPotion());
|
|
}
|
|
|
|
public GreaterPoisonElemental(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override bool BleedImmune
|
|
{
|
|
get
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
public override Poison PoisonImmune
|
|
{
|
|
get
|
|
{
|
|
return Poison.Lethal;
|
|
}
|
|
}
|
|
public override Poison HitPoison
|
|
{
|
|
get
|
|
{
|
|
return Poison.Lethal;
|
|
}
|
|
}
|
|
public override double HitPoisonChance
|
|
{
|
|
get
|
|
{
|
|
return 0.75;
|
|
}
|
|
}
|
|
public override int TreasureMapLevel
|
|
{
|
|
get
|
|
{
|
|
return 5;
|
|
}
|
|
}
|
|
public override void GenerateLoot()
|
|
{
|
|
AddLoot(LootPack.FilthyRich);
|
|
AddLoot(LootPack.Rich);
|
|
AddLoot(LootPack.MedScrolls);
|
|
}
|
|
|
|
public override void OnDeath(Container c)
|
|
{
|
|
base.OnDeath(c);
|
|
|
|
if (Utility.RandomDouble() < 0.03)
|
|
c.DropItem(new LuckyCoin());
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |