221 lines
6.6 KiB
C#
221 lines
6.6 KiB
C#
using System;
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using Server;
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using Server.Spells.Mysticism;
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using Server.Items;
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using Server.Spells;
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namespace Server.Mobiles
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{
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public class GargishRouser : BaseCreature
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{
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private readonly double m_ManifestChance = 0.05;
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private int m_Type;
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private bool m_Manifested;
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private DateTime m_NextBard;
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[Constructable]
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public GargishRouser() : this(0)
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{
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}
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[Constructable]
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public GargishRouser(int type)
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: base(Utility.RandomBool() ? AIType.AI_Mystic : AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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m_Type = type;
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m_Manifested = false;
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Race = Race.Gargoyle;
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Title = "the Gargish Rouser";
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SetStr(150);
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SetInt(150);
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SetDex(150);
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SetHits(1200, 1500);
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SetMana(700, 900);
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SetDamage(15, 19);
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if(Utility.RandomBool())
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{
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Name = NameList.RandomName("Gargoyle Male");
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Female = false;
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Body = 666;
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}
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else
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{
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Name = NameList.RandomName("Gargoyle Female");
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Female = true;
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Body = 667;
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}
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Utility.AssignRandomHair(this, true);
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if(!Female)
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Utility.AssignRandomFacialHair(this, true);
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this.Hue = Race.RandomSkinHue();
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AddImmovableItem(new MysticBook((uint)0xFFF)); // Check
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AddImmovableItem(new GargishClothChest(Utility.RandomNeutralHue()));
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AddImmovableItem(new GargishClothArms(Utility.RandomNeutralHue()));
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AddImmovableItem(new GargishClothLegs(Utility.RandomNeutralHue()));
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AddImmovableItem(new GargishClothKilt(Utility.RandomNeutralHue()));
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if(Utility.RandomBool())
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AddImmovableItem(new GargishRobe());
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this.SetDamageType(ResistanceType.Physical, 100);
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this.SetResistance(ResistanceType.Physical, 15, 30);
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this.SetResistance(ResistanceType.Fire, 50, 65);
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this.SetResistance(ResistanceType.Cold, 50, 65);
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this.SetResistance(ResistanceType.Poison, 50, 65);
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this.SetResistance(ResistanceType.Energy, 50, 65);
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this.SetSkill(SkillName.MagicResist, 140.0);
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this.SetSkill(SkillName.Tactics, 130);
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this.SetSkill(SkillName.Anatomy, 0.0, 10.0);
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this.SetSkill(SkillName.Magery, 130.0);
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this.SetSkill(SkillName.EvalInt, 130.0);
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this.SetSkill(SkillName.Meditation, 120);
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this.SetSkill(SkillName.Wrestling, 90);
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this.SetSkill(SkillName.Necromancy, 120);
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this.SetSkill(SkillName.SpiritSpeak, 120);
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this.SetSkill(SkillName.Mysticism, 120);
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this.SetSkill(SkillName.Focus, 120);
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this.SetSkill(SkillName.Musicianship, 100);
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this.SetSkill(SkillName.Discordance, 100);
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this.SetSkill(SkillName.Provocation, 100);
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this.SetSkill(SkillName.Peacemaking, 100);
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this.Fame = 12000;
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this.Karma = -12000;
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m_NextSummon = DateTime.UtcNow;
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m_NextBard = DateTime.UtcNow;
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}
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private void AddImmovableItem(Item item)
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{
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item.LootType = LootType.Blessed;
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AddItem(item);
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}
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public override Poison PoisonImmune { get { return Poison.Lethal; } }
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public override bool AlwaysMurderer { get { return true; } }
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public override bool ReacquireOnMovement{ get{ return true; } }
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public override bool AcquireOnApproach{ get { return true; } }
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public override int AcquireOnApproachRange { get { return 8; } }
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public override bool CanDiscord { get { return true; } }
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public override bool CanPeace { get { return true; } }
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public override bool CanProvoke { get { return true; } }
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public override WeaponAbility GetWeaponAbility()
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{
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if(Weapon is BaseWeapon)
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{
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if (Utility.RandomBool())
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return ((BaseWeapon)Weapon).PrimaryAbility;
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return ((BaseWeapon)Weapon).SecondaryAbility;
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}
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return WeaponAbility.WhirlwindAttack;
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}
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public override void GenerateLoot()
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{
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this.AddLoot(LootPack.UltraRich);
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this.AddLoot(LootPack.MedScrolls, 2);
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this.AddLoot(LootPack.HighScrolls, 2);
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}
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private DateTime m_NextSummon;
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public override void OnThink()
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{
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base.OnThink();
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if(Combatant == null || m_NextSummon > DateTime.UtcNow)
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return;
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if(this.Mana > 40 && this.Followers + 5 <= this.FollowersMax)
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{
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if (!m_Manifested && m_ManifestChance > Utility.RandomDouble())
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{
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IDamageable m = this.Combatant;
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if (m is BaseCreature && (((BaseCreature)m).Summoned || ((BaseCreature)m).Controlled))
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m = ((BaseCreature)m).GetMaster();
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this.FixedParticles(0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot);
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BaseCreature vm = new VoidManifestation(m_Type);
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vm.MoveToWorld(this.Location, this.Map);
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vm.PlaySound(vm.GetAngerSound());
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if (m != null)
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vm.Combatant = m;
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m_Manifested = true;
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m_NextSummon = DateTime.UtcNow + TimeSpan.FromMinutes(10);
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}
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else
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{
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Spell spell = new RisingColossusSpell(this, null);
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spell.Cast();
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m_NextSummon = DateTime.UtcNow + TimeSpan.FromSeconds(30);
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}
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}
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}
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public override bool OnBeforeDeath()
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{
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if(m_ManifestChance > Utility.RandomDouble())
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{
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Mobile m = this.LastKiller;
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if (m is BaseCreature && (((BaseCreature)m).Summoned || ((BaseCreature)m).Controlled))
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m = ((BaseCreature)m).GetMaster();
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this.FixedParticles( 0x3709, 1, 30, 9904, 1108, 6, EffectLayer.RightFoot );
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BaseCreature vm = new VoidManifestation(m_Type);
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vm.MoveToWorld(this.Location, this.Map);
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vm.PlaySound(vm.GetAngerSound());
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if(m != null)
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vm.Combatant = m;
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}
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return base.OnBeforeDeath();
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}
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public GargishRouser(Serial serial) : base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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writer.Write(m_Type);
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writer.Write(m_Manifested);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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m_Type = reader.ReadInt();
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m_Manifested = reader.ReadBool();
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m_NextSummon = DateTime.UtcNow;
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m_NextBard = DateTime.UtcNow;
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}
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}
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}
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