Files
abysmal-isle/Scripts/Mobiles/Normal/DreamWraith .cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

116 lines
2.9 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("a dream wraith corpse")]
public class DreamWraith : BaseCreature
{
[Constructable]
public DreamWraith()
: base(AIType.AI_NecroMage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a Dream Wraith";
Body = 740;
//Hue = 0;
BaseSoundID = 0x482;
SetStr(200, 300);
SetDex(100, 200);
SetInt(600, 700);
SetHits(550, 650);
SetDamage(18, 25);
SetDamageType(ResistanceType.Physical, 10);
SetDamageType(ResistanceType.Cold, 45);
SetDamageType(ResistanceType.Energy, 45);
SetResistance(ResistanceType.Physical, 55, 65);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 30, 50);
SetResistance(ResistanceType.Poison, 40, 50);
SetResistance(ResistanceType.Energy, 20, 30);
SetSkill(SkillName.Necromancy, 100.0, 120.0);
SetSkill(SkillName.SpiritSpeak, 100.0, 120.0);
SetSkill(SkillName.Anatomy, 0.0, 10.0);
SetSkill(SkillName.EvalInt, 100.0, 120.0);
SetSkill(SkillName.Magery, 100.0, 120.0);
SetSkill(SkillName.Meditation, 100.0, 110.0);
SetSkill(SkillName.MagicResist, 120.0, 150.0);
SetSkill(SkillName.Tactics, 70.0, 80.0);
SetSkill(SkillName.Wrestling, 90.0, 100.0);
Fame = 4000;
Karma = -4000;
VirtualArmor = 28;
PackReg(10);
}
public DreamWraith(Serial serial)
: base(serial)
{
}
public override bool BleedImmune
{
get
{
return true;
}
}
public override OppositionGroup OppositionGroup
{
get
{
return OppositionGroup.FeyAndUndead;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override void GenerateLoot()
{
AddLoot(LootPack.Rich);
}
public override int GetIdleSound()
{
return 0x5F4;
}
public override int GetAngerSound()
{
return 0x5F1;
}
public override int GetDeathSound()
{
return 0x5F2;
}
public override int GetHurtSound()
{
return 0x5F3;
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}