44 lines
988 B
C#
44 lines
988 B
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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public class CrystalWisp : Wisp
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{
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[Constructable]
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public CrystalWisp()
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{
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this.Name = "a crystal wisp";
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this.Hue = 0x482;
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for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
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{
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this.PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
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}
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}
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public CrystalWisp(Serial serial)
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: base(serial)
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{
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.MedScrolls);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |