Files
abysmal-isle/Scripts/Mobiles/Normal/BakeKitsune.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

260 lines
6.6 KiB
C#

using System;
using System.Collections;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a bake kitsune corpse")]
public class BakeKitsune : BaseCreature
{
[Constructable]
public BakeKitsune()
: base(AIType.AI_Mage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a bake kitsune";
Body = 246;
SetStr(171, 220);
SetDex(126, 145);
SetInt(376, 425);
SetHits(301, 350);
SetDamage(15, 22);
SetDamageType(ResistanceType.Physical, 70);
SetDamageType(ResistanceType.Energy, 30);
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 70, 90);
SetResistance(ResistanceType.Cold, 40, 60);
SetResistance(ResistanceType.Poison, 40, 60);
SetResistance(ResistanceType.Energy, 40, 60);
SetSkill(SkillName.EvalInt, 80.1, 90.0);
SetSkill(SkillName.Magery, 80.1, 90.0);
SetSkill(SkillName.MagicResist, 80.1, 100.0);
SetSkill(SkillName.Tactics, 70.1, 90.0);
SetSkill(SkillName.Wrestling, 50.1, 55.0);
Fame = 8000;
Karma = -8000;
Tamable = true;
ControlSlots = 2;
MinTameSkill = 80.7;
if (Utility.RandomDouble() < .25)
PackItem(Engines.Plants.Seed.RandomBonsaiSeed());
SetSpecialAbility(SpecialAbility.Rage);
}
public override void GenerateLoot()
{
AddLoot(LootPack.FilthyRich);
AddLoot(LootPack.Rich);
AddLoot(LootPack.MedScrolls, 2);
}
public override int Meat
{
get
{
return 5;
}
}
public override int Hides
{
get
{
return 30;
}
}
public override HideType HideType
{
get
{
return HideType.Regular;
}
}
public override FoodType FavoriteFood
{
get
{
return FoodType.Fish;
}
}
public override bool ShowFameTitle
{
get
{
return false;
}
}
public override bool ClickTitle
{
get
{
return false;
}
}
public override bool PropertyTitle
{
get
{
return false;
}
}
public override void OnCombatantChange()
{
if (Combatant == null && !IsBodyMod && !Controlled && m_DisguiseTimer == null && Utility.RandomBool())
m_DisguiseTimer = Timer.DelayCall(TimeSpan.FromSeconds(Utility.RandomMinMax(15, 30)), new TimerCallback(Disguise));
}
public override bool OnBeforeDeath()
{
RemoveDisguise();
return base.OnBeforeDeath();
}
#region Disguise
private Timer m_DisguiseTimer;
public void Disguise()
{
if (Combatant != null || IsBodyMod || Controlled)
return;
FixedEffect(0x376A, 8, 32);
PlaySound(0x1FE);
Female = Utility.RandomBool();
if (Female)
{
BodyMod = 0x191;
Name = NameList.RandomName("female");
}
else
{
BodyMod = 0x190;
Name = NameList.RandomName("male");
}
Title = "the mystic llama herder";
Hue = Race.Human.RandomSkinHue();
HairItemID = Race.Human.RandomHair(this);
HairHue = Race.Human.RandomHairHue();
FacialHairItemID = Race.Human.RandomFacialHair(this);
FacialHairHue = HairHue;
switch ( Utility.Random(4) )
{
case 0:
AddItem(new Shoes(Utility.RandomNeutralHue()));
break;
case 1:
AddItem(new Boots(Utility.RandomNeutralHue()));
break;
case 2:
AddItem(new Sandals(Utility.RandomNeutralHue()));
break;
case 3:
AddItem(new ThighBoots(Utility.RandomNeutralHue()));
break;
}
AddItem(new Robe(Utility.RandomNondyedHue()));
m_DisguiseTimer = null;
m_DisguiseTimer = Timer.DelayCall(TimeSpan.FromSeconds(75), new TimerCallback(RemoveDisguise));
}
public void RemoveDisguise()
{
if (!IsBodyMod)
return;
Name = "a bake kitsune";
Title = null;
BodyMod = 0;
Hue = 0;
HairItemID = 0;
HairHue = 0;
FacialHairItemID = 0;
FacialHairHue = 0;
DeleteItemOnLayer(Layer.OuterTorso);
DeleteItemOnLayer(Layer.Shoes);
m_DisguiseTimer = null;
}
public void DeleteItemOnLayer(Layer layer)
{
Item item = FindItemOnLayer(layer);
if (item != null)
item.Delete();
}
#endregion
public override int GetAngerSound()
{
return 0x4DE;
}
public override int GetIdleSound()
{
return 0x4DD;
}
public override int GetAttackSound()
{
return 0x4DC;
}
public override int GetHurtSound()
{
return 0x4DF;
}
public override int GetDeathSound()
{
return 0x4DB;
}
public BakeKitsune(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0 && PhysicalResistance > 60)
{
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 70, 90);
SetResistance(ResistanceType.Cold, 40, 60);
SetResistance(ResistanceType.Poison, 40, 60);
SetResistance(ResistanceType.Energy, 40, 60);
}
Timer.DelayCall(TimeSpan.Zero, new TimerCallback(RemoveDisguise));
}
}
}