Files
abysmal-isle/Scripts/Mobiles/Normal/Alligator.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

93 lines
2.1 KiB
C#

using System;
namespace Server.Mobiles
{
[CorpseName("an alligator corpse")]
public class Alligator : BaseCreature
{
[Constructable]
public Alligator()
: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "an alligator";
Body = 0xCA;
BaseSoundID = 660;
SetStr(76, 100);
SetDex(6, 25);
SetInt(11, 20);
SetHits(46, 60);
SetStam(46, 65);
SetMana(0);
SetDamage(5, 15);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 25, 35);
SetResistance(ResistanceType.Fire, 5, 10);
SetResistance(ResistanceType.Poison, 5, 10);
SetSkill(SkillName.MagicResist, 25.1, 40.0);
SetSkill(SkillName.Tactics, 40.1, 60.0);
SetSkill(SkillName.Wrestling, 40.1, 60.0);
Fame = 600;
Karma = -600;
VirtualArmor = 30;
Tamable = true;
ControlSlots = 1;
MinTameSkill = 47.1;
}
public Alligator(Serial serial)
: base(serial)
{
}
public override int Meat
{
get
{
return 1;
}
}
public override int Hides
{
get
{
return 12;
}
}
public override HideType HideType
{
get
{
return HideType.Spined;
}
}
public override FoodType FavoriteFood
{
get
{
return FoodType.Meat | FoodType.Fish;
}
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
}