Files
abysmal-isle/Scripts/Mobiles/Bosses/LadyMelisande.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

288 lines
7.9 KiB
C#

using System;
using System.Collections.Generic;
using Server.Items;
namespace Server.Mobiles
{
[CorpseName("a lady melisande corpse")]
public class LadyMelisande : BasePeerless
{
[Constructable]
public LadyMelisande()
: base(AIType.AI_NecroMage, FightMode.Closest, 10, 1, 0.2, 0.4)
{
Name = "a lady melisande";
Body = 0x102;
BaseSoundID = 451;
SetStr(400, 1000);
SetDex(300, 400);
SetInt(1500, 1700);
SetHits(100000);
SetDamage(11, 18);
SetDamageType(ResistanceType.Physical, 50);
SetDamageType(ResistanceType.Energy, 50);
SetResistance(ResistanceType.Physical, 40, 60);
SetResistance(ResistanceType.Fire, 40, 50);
SetResistance(ResistanceType.Cold, 55, 65);
SetResistance(ResistanceType.Poison, 70, 75);
SetResistance(ResistanceType.Energy, 70, 80);
SetSkill(SkillName.Wrestling, 100, 105);
SetSkill(SkillName.Tactics, 100, 105);
SetSkill(SkillName.MagicResist, 120);
SetSkill(SkillName.Magery, 120);
SetSkill(SkillName.EvalInt, 120);
SetSkill(SkillName.Meditation, 120);
SetSkill(SkillName.Necromancy, 120);
SetSkill(SkillName.SpiritSpeak, 120);
PackResources(8);
PackTalismans(5);
Timer.DelayCall(TimeSpan.FromSeconds(1), new TimerCallback(SpawnSatyrs));
Fame = 25000;
Karma = -25000;
VirtualArmor = 50;
for (int i = 0; i < Utility.RandomMinMax(0, 1); i++)
{
PackItem(Loot.RandomScroll(0, Loot.ArcanistScrollTypes.Length, SpellbookType.Arcanist));
}
SetAreaEffect(AreaEffect.AuraOfNausea);
}
public override void GenerateLoot()
{
AddLoot(LootPack.SuperBoss, 8);
AddLoot(LootPack.Parrot, 1);
}
public override void OnDeath(Container c)
{
base.OnDeath(c);
c.DropItem(new DiseasedBark());
c.DropItem(new EternallyCorruptTree());
int drop = Utility.Random(4, 8);
for (int i = 0; i < drop; i++)
c.DropItem(new MelisandesFermentedWine());
if (Utility.RandomDouble() < 0.6)
c.DropItem(new ParrotItem());
if (Utility.RandomDouble() < 0.2225)
{
switch ( Utility.Random(3) )
{
case 0:
c.DropItem(new MelisandesHairDye());
break;
case 1:
c.DropItem(new MelisandesCorrodedHatchet());
break;
case 2:
c.DropItem(new AlbinoSquirrelImprisonedInCrystal());
break;
}
}
}
public override void OnThink()
{
base.OnThink();
Mobile combatant = Combatant as Mobile;
if (combatant != null)
{
if (CanTakeLife(combatant))
TakeLife(combatant);
if (CanSmackTalk())
SmackTalk();
}
}
public override void SetLocation(Point3D newLocation, bool isTeleport)
{
if (newLocation.Z > -10)
base.SetLocation(newLocation, isTeleport);
}
public override void OnDamage(int amount, Mobile from, bool willKill)
{
if (willKill)
{
SpawnHelper(new Reaper(), 6490, 948, 19);
SpawnHelper(new InsaneDryad(), 6497, 946, 17);
SpawnHelper(new StoneHarpy(), 6511, 946, 28);
Say(1075118); // Noooooo! You shall never defeat me. Even if I should fall, my tree will sustain me and I will rise again.
}
base.OnDamage(amount, from, willKill);
}
public override bool GivesMLMinorArtifact
{
get
{
return true;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Lethal;
}
}
public override int TreasureMapLevel
{
get
{
return 5;
}
}
public LadyMelisande(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
#region Smack Talk
private DateTime m_NextSmackTalk;
public bool CanSmackTalk()
{
if (m_NextSmackTalk > DateTime.UtcNow)
return false;
if (Combatant == null)
return false;
return Hits > 0.5 * HitsMax;
}
public void SmackTalk()
{
Say(Utility.RandomMinMax(1075102, 1075115)); // Muahahahaha! I'll feast on your flesh.
m_NextSmackTalk = DateTime.UtcNow + TimeSpan.FromSeconds(2 + Utility.RandomDouble() * 3);
}
#endregion
#region Take Life
private DateTime m_NextTakeLife;
public bool CanTakeLife(Mobile from)
{
if (m_NextTakeLife > DateTime.UtcNow)
return false;
if (!CanBeHarmful(from))
return false;
if (Hits > 0.1 * HitsMax || Hits < 0.025 * HitsMax)
return false;
return true;
}
public void TakeLife(Mobile from)
{
Hits += from.Hits / (from.Player ? 2 : 6);
FixedParticles(0x376A, 9, 32, 5005, EffectLayer.Waist);
PlaySound(0x1F2);
Say(1075117); // Muahahaha! Your life essence is MINE!
Say(1075120); // An unholy aura surrounds Lady Melisande as her wounds begin to close.
m_NextTakeLife = DateTime.UtcNow + TimeSpan.FromSeconds(15 + Utility.RandomDouble() * 45);
}
#endregion
#region Helpers
public override bool CanSpawnHelpers
{
get
{
return true;
}
}
public override int MaxHelpersWaves
{
get
{
return 1;
}
}
public override void SpawnHelpers()
{
int count = 4;
if (Altar != null)
{
count = Math.Min(Altar.Fighters.Count, 4);
for (int i = 0; i < count; i++)
{
Mobile fighter = Altar.Fighters[i];
if (CanBeHarmful(fighter))
{
EnslavedSatyr satyr = new EnslavedSatyr();
satyr.FightMode = FightMode.Closest;
SpawnHelper(satyr, GetSpawnPosition(fighter.Location, fighter.Map, 2));
satyr.Combatant = fighter;
fighter.SendLocalizedMessage(1075116); // A twisted satyr scrambles onto the branch beside you and attacks!
}
}
}
else
{
for (int i = 0; i < count; i++)
SpawnHelper(new EnslavedSatyr(), 4);
}
}
public void SpawnSatyrs()
{
SpawnHelper(new EnslavedSatyr(), 6485, 945, 19);
SpawnHelper(new EnslavedSatyr(), 6486, 948, 22);
SpawnHelper(new EnslavedSatyr(), 6487, 945, 17);
SpawnHelper(new EnslavedSatyr(), 6488, 947, 23);
}
#endregion
}
}