183 lines
4.8 KiB
C#
183 lines
4.8 KiB
C#
using System;
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using Server.Items;
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namespace Server.Mobiles
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{
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[CorpseName("a chief paroxysmus corpse")]
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public class ChiefParoxysmus : BasePeerless
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{
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[Constructable]
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public ChiefParoxysmus()
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: base(AIType.AI_Melee, FightMode.Closest, 10, 1, 0.2, 0.4)
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{
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Name = "a chief paroxysmus";
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Body = 0x100;
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SetStr(1232, 1400);
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SetDex(76, 82);
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SetInt(76, 85);
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SetHits(50000);
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SetDamage(27, 31);
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SetDamageType(ResistanceType.Physical, 80);
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SetDamageType(ResistanceType.Poison, 20);
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SetResistance(ResistanceType.Physical, 75, 85);
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SetResistance(ResistanceType.Fire, 40, 50);
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SetResistance(ResistanceType.Cold, 50, 60);
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SetResistance(ResistanceType.Poison, 55, 65);
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SetResistance(ResistanceType.Energy, 50, 60);
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SetSkill(SkillName.Wrestling, 120.0);
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SetSkill(SkillName.Tactics, 120.0);
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SetSkill(SkillName.MagicResist, 120.0);
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SetSkill(SkillName.Anatomy, 120.0);
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SetSkill(SkillName.Poisoning, 120.0);
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PackResources(8);
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PackTalismans(5);
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Timer.DelayCall(TimeSpan.FromSeconds(1), new TimerCallback(SpawnBulbous)); //BulbousPutrification
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Fame = 25000;
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Karma = -25000;
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SetAreaEffect(AreaEffect.PoisonBreath);
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}
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public ChiefParoxysmus(Serial serial)
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: base(serial)
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{
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}
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public override bool GivesMLMinorArtifact
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{
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get
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{
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return true;
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}
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}
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public override Poison PoisonImmune
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{
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get
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{
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return Poison.Lethal;
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}
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}
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public override void GenerateLoot()
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{
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AddLoot(LootPack.AosSuperBoss, 8);
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}
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public override void OnDeath(Container c)
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{
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base.OnDeath(c);
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c.DropItem(new LardOfParoxysmus());
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switch ( Utility.Random(3) )
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{
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case 0:
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c.DropItem(new ParoxysmusDinner());
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break;
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case 1:
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c.DropItem(new ParoxysmusCorrodedStein());
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break;
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case 2:
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c.DropItem(new StringOfPartsOfParoxysmusVictims());
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break;
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}
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if (Utility.RandomDouble() < 0.6)
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c.DropItem(new ParrotItem());
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if (Utility.RandomBool())
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c.DropItem(new SweatOfParoxysmus());
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if (Utility.RandomDouble() < 0.05)
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c.DropItem(new ParoxysmusSwampDragonStatuette());
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if (Utility.RandomDouble() < 0.05)
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c.DropItem(new ScepterOfTheChief());
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}
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public override int GetDeathSound()
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{
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return 0x56F;
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}
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public override int GetAttackSound()
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{
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return 0x570;
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}
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public override int GetIdleSound()
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{
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return 0x571;
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}
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public override int GetAngerSound()
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{
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return 0x572;
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}
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public override int GetHurtSound()
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{
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return 0x573;
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}
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public override void OnDamage(int amount, Mobile from, bool willKill)
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{
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base.OnDamage(amount, from, willKill);
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// eats pet or summons
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if (from is BaseCreature)
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{
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BaseCreature creature = (BaseCreature)from;
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if (creature.Controlled || creature.Summoned)
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{
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Heal(creature.Hits);
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creature.Kill();
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Effects.PlaySound(Location, Map, 0x574);
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}
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}
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// teleports player near
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if (from is PlayerMobile && !InRange(from.Location, 1))
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{
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Combatant = from;
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from.MoveToWorld(GetSpawnPosition(1), Map);
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from.FixedParticles(0x376A, 9, 32, 0x13AF, EffectLayer.Waist);
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from.PlaySound(0x1FE);
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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public virtual void SpawnBulbous()
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{
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for (int i = 0; i < 3; i++)
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{
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SpawnHelper(new BulbousPutrification(), GetSpawnPosition(4));
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}
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}
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}
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}
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