Files
abysmal-isle/Scripts/Mobiles/Bosses/Barracoon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

360 lines
9.3 KiB
C#

using System;
using Server.Engines.CannedEvil;
using Server.Items;
using Server.Spells.Fifth;
using Server.Spells.Seventh;
namespace Server.Mobiles
{
public class Barracoon : BaseChampion
{
[Constructable]
public Barracoon()
: base(AIType.AI_Melee)
{
Name = "Barracoon";
Title = "the piper";
Body = 0x190;
Hue = 0x83EC;
SetStr(283, 425);
SetDex(72, 150);
SetInt(505, 750);
SetHits(12000);
SetStam(102, 300);
SetMana(505, 750);
SetDamage(29, 38);
SetDamageType(ResistanceType.Physical, 100);
SetResistance(ResistanceType.Physical, 65, 75);
SetResistance(ResistanceType.Fire, 70, 80);
SetResistance(ResistanceType.Cold, 65, 80);
SetResistance(ResistanceType.Poison, 70, 75);
SetResistance(ResistanceType.Energy, 70, 80);
SetSkill(SkillName.MagicResist, 100.0);
SetSkill(SkillName.Tactics, 118.3, 120.2);
SetSkill(SkillName.Wrestling, 118.4, 122.7);
Fame = 22500;
Karma = -22500;
VirtualArmor = 70;
AddItem(new FancyShirt(Utility.RandomGreenHue()));
AddItem(new LongPants(Utility.RandomYellowHue()));
AddItem(new JesterHat(Utility.RandomPinkHue()));
AddItem(new Cloak(Utility.RandomPinkHue()));
AddItem(new Sandals());
HairItemID = 0x203B; // Short Hair
HairHue = 0x94;
m_SpecialSlayerMechanics = true;
}
public Barracoon(Serial serial)
: base(serial)
{
}
public override ChampionSkullType SkullType
{
get
{
return ChampionSkullType.Greed;
}
}
public override Type[] UniqueList
{
get
{
return new Type[] { typeof(FangOfRactus) };
}
}
public override Type[] SharedList
{
get
{
return new Type[]
{
typeof(EmbroideredOakLeafCloak),
typeof(DjinnisRing),
typeof(DetectiveBoots),
typeof(GauntletsOfAnger)
};
}
}
public override Type[] DecorativeList
{
get
{
return new Type[] { typeof(SwampTile), typeof(MonsterStatuette) };
}
}
public override MonsterStatuetteType[] StatueTypes
{
get
{
return new MonsterStatuetteType[] { MonsterStatuetteType.Slime };
}
}
public override bool AlwaysMurderer
{
get
{
return true;
}
}
public override bool AutoDispel
{
get
{
return true;
}
}
public override double AutoDispelChance
{
get
{
return 1.0;
}
}
public override bool BardImmune
{
get
{
return !Core.SE;
}
}
public override bool AllureImmune
{
get
{
return true;
}
}
public override bool Unprovokable
{
get
{
return Core.SE;
}
}
public override bool Uncalmable
{
get
{
return Core.SE;
}
}
public override Poison PoisonImmune
{
get
{
return Poison.Deadly;
}
}
public override bool ShowFameTitle
{
get
{
return false;
}
}
public override bool ClickTitle
{
get
{
return false;
}
}
public override bool ForceStayHome { get { return true; } }
public override void GenerateLoot()
{
AddLoot(LootPack.UltraRich, 3);
}
public void Polymorph(Mobile m)
{
if (!m.CanBeginAction(typeof(PolymorphSpell)) || !m.CanBeginAction(typeof(IncognitoSpell)) || m.IsBodyMod)
return;
IMount mount = m.Mount;
if (mount != null)
mount.Rider = null;
if (m.Flying)
m.ToggleFlying();
if (m.Mounted)
return;
if (m.BeginAction(typeof(PolymorphSpell)))
{
m.BodyMod = 42;
m.HueMod = 0;
if (m == this) {
m_SlayerVulnerabilities.Add("Vermin");
m_SlayerVulnerabilities.Add("Repond");
}
new ExpirePolymorphTimer(m).Start();
}
}
public void SpawnRatmen(Mobile target)
{
Map map = Map;
if (map == null)
return;
int rats = 0;
IPooledEnumerable eable = GetMobilesInRange(10);
foreach (Mobile m in eable)
{
if (m is Ratman || m is RatmanArcher || m is RatmanMage)
++rats;
}
eable.Free();
if (rats < 16)
{
PlaySound(0x3D);
int newRats = Utility.RandomMinMax(3, 6);
for (int i = 0; i < newRats; ++i)
{
BaseCreature rat;
switch ( Utility.Random(5) )
{
default:
case 0:
case 1:
rat = new Ratman();
break;
case 2:
case 3:
rat = new RatmanArcher();
break;
case 4:
rat = new RatmanMage();
break;
}
rat.Team = Team;
bool validLocation = false;
Point3D loc = Location;
for (int j = 0; !validLocation && j < 10; ++j)
{
int x = X + Utility.Random(3) - 1;
int y = Y + Utility.Random(3) - 1;
int z = map.GetAverageZ(x, y);
if (validLocation = map.CanFit(x, y, Z, 16, false, false))
loc = new Point3D(x, y, Z);
else if (validLocation = map.CanFit(x, y, z, 16, false, false))
loc = new Point3D(x, y, z);
}
rat.IsChampionSpawn = true;
rat.MoveToWorld(loc, map);
rat.Combatant = target;
}
}
}
public void DoSpecialAbility(Mobile target)
{
if (target == null || target.Deleted) //sanity
return;
if (target.Player && 0.6 >= Utility.RandomDouble()) // 60% chance to polymorph attacker into a ratman
Polymorph(target);
if (0.1 >= Utility.RandomDouble()) // 10% chance to more ratmen
SpawnRatmen(target);
if (0.05 >= Utility.RandomDouble() && !IsBodyMod) // 5% chance to polymorph into a ratman
Polymorph(this);
}
public override void OnGotMeleeAttack(Mobile attacker)
{
base.OnGotMeleeAttack(attacker);
DoSpecialAbility(attacker);
}
public override void OnGaveMeleeAttack(Mobile defender)
{
base.OnGaveMeleeAttack(defender);
DoSpecialAbility(defender);
}
public override void OnDamagedBySpell(Mobile from)
{
base.OnDamagedBySpell(from);
DoSpecialAbility(from);
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
m_SlayerVulnerabilities.Clear();
}
private class ExpirePolymorphTimer : Timer
{
private Mobile m_Owner;
public ExpirePolymorphTimer(Mobile owner)
: base(TimeSpan.FromMinutes(3.0)) //3.0
{
m_Owner = owner;
Priority = TimerPriority.OneSecond;
}
protected override void OnTick()
{
if (!m_Owner.CanBeginAction(typeof(PolymorphSpell)))
{
m_Owner.BodyMod = 0;
m_Owner.HueMod = -1;
m_Owner.EndAction(typeof(PolymorphSpell));
if (m_Owner.SlayerVulnerabilities != null)
{
m_Owner.SlayerVulnerabilities.Remove("Vermin");
m_Owner.SlayerVulnerabilities.Remove("Repond");
}
}
}
}
}
}