Files
abysmal-isle/Scripts/Items/Tools/ChestOfSending.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

239 lines
7.6 KiB
C#

using Server;
using System;
using Server.Multis;
using Server.ContextMenus;
using System.Collections.Generic;
using Server.Regions;
using Server.Mobiles;
using Server.Targeting;
using Server.Gumps;
using Server.Network;
namespace Server.Items
{
[Flipable(0x4910, 0x4911)]
public class ChestOfSending : Item, ISecurable
{
public static readonly int MaxCharges = 50;
private SecureLevel m_Level;
private int m_Charges;
[CommandProperty(AccessLevel.GameMaster)]
public SecureLevel Level
{
get { return m_Level; }
set { m_Level = value; }
}
[CommandProperty(AccessLevel.GameMaster)]
public int Charges
{
get { return m_Charges; }
set
{
if (value > MaxCharges)
m_Charges = MaxCharges;
else if (value < 0)
m_Charges = 0;
else
m_Charges = value;
InvalidateProperties();
}
}
[CommandProperty(AccessLevel.GameMaster)]
public DateTime NextRecharge { get; set; }
public override int LabelNumber { get { return 1150418; } } // a chest of sending
[Constructable]
public ChestOfSending() : base(0x4910)
{
m_Level = SecureLevel.CoOwners;
m_Charges = 50;
LootType = LootType.Blessed;
}
public override void OnDoubleClick(Mobile from)
{
if (!from.InRange(GetWorldLocation(), 2))
from.LocalOverheadMessage(Network.MessageType.Regular, 0x3B2, 1019045); // I can't reach that.
else if (!from.Region.IsPartOf<HouseRegion>())
from.SendLocalizedMessage(502092); // You must be in your house to do this.
else if (!IsLockedDown && !IsSecure)
from.SendLocalizedMessage(1112573); // This must be locked down or secured in order to use it.
else if (m_Charges == 0)
from.SendLocalizedMessage(1019073); // This item is out of charges.
else if(CheckAccessible(from, this))
from.Target = new SendTarget(this);
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1060741, m_Charges.ToString()); // charges: ~1_val~
list.Add(1150598); // auto recharge
}
public bool CheckAccessible(Mobile from, Item item)
{
if (from.AccessLevel >= AccessLevel.GameMaster)
return true; // Staff can access anything
BaseHouse house = BaseHouse.FindHouseAt(item);
if (house == null)
return false;
switch ( m_Level )
{
case SecureLevel.Owner: return house.IsOwner(from);
case SecureLevel.CoOwners: return house.IsCoOwner(from);
case SecureLevel.Friends: return house.IsFriend(from);
case SecureLevel.Anyone: return true;
case SecureLevel.Guild: return house.IsGuildMember(from);
}
return false;
}
private class SendTarget : Target
{
private ChestOfSending m_Chest;
public SendTarget(ChestOfSending chest) : base(-1, false, TargetFlags.None)
{
m_Chest = chest;
}
protected override void OnTarget(Mobile from, object targeted)
{
if (m_Chest.Deleted)
return;
Item item = targeted as Item;
if (item == null || from.Backpack == null)
return;
if (!from.Region.IsPartOf<HouseRegion>())
{
from.SendLocalizedMessage(502092); // You must be in your house to do this.
}
else if (!item.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1054107); // This item must be in your backpack.
}
else if (item is Container || item is BagOfSending || item is ChestOfSending)
{
from.SendLocalizedMessage(1150420, "#1150424"); // You cannot send a container through the ~1_NAME~.
}
else if (!m_Chest.IsLockedDown && !m_Chest.IsSecure)
{
from.SendLocalizedMessage(1112573); // This must be locked down or secured in order to use it.
}
else if (m_Chest.Charges == 0)
{
from.SendLocalizedMessage(1019073); // This item is out of charges.
}
else if (!m_Chest.CheckAccessible(from, m_Chest))
{
}
else if (m_Chest.InSecureTrade)
{
from.SendLocalizedMessage(1150422, "#1150424"); // The ~1_NAME~ will not function while being traded.
}
else if (!item.VerifyMove(from) || item is Server.Engines.Quests.QuestItem)
{
from.SendLocalizedMessage(1150421, "#1150424"); // The ~1_NAME~ rejects that item.
}
else if (!from.BankBox.TryDropItem(from, item, false))
{
from.SendLocalizedMessage(1054110); // Your bank box is full.
}
else
{
m_Chest.Charges--;
from.SendLocalizedMessage(1054150); // The item was placed in your bank box.
}
}
}
public override void GetContextMenuEntries(Mobile from, List<ContextMenuEntry> list)
{
base.GetContextMenuEntries(from, list);
if (from.CheckAlive())
list.Add(new UseChestEntry(this, CheckAccessible(from, this)));
SetSecureLevelEntry.AddTo(from, this, list);
}
private class UseChestEntry : ContextMenuEntry
{
private ChestOfSending m_Chest;
public UseChestEntry(ChestOfSending chest, bool enabled) : base(1150419, 2)
{
m_Chest = chest;
if (!enabled)
Flags |= CMEFlags.Disabled;
}
public override void OnClick()
{
if (m_Chest.Deleted)
return;
Mobile from = Owner.From;
if (from.CheckAlive())
m_Chest.OnDoubleClick(from);
}
}
public ChestOfSending(Serial serial) : base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)2); // version
writer.Write((int)m_Level);
writer.Write(m_Charges);
if (NextRecharge < DateTime.UtcNow)
{
Charges++;
NextRecharge = DateTime.UtcNow + TimeSpan.FromHours(Utility.RandomMinMax(11, 13));
}
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
switch (version)
{
case 2:
case 1:
if(version == 1)
reader.ReadInt();
goto case 0;
case 0:
m_Level = (SecureLevel)reader.ReadInt();
m_Charges = reader.ReadInt();
break;
}
}
}
}