52 lines
1.2 KiB
C#
52 lines
1.2 KiB
C#
using System;
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namespace Server.Items
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{
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public class Sand : Item, ICommodity
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{
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public override int LabelNumber { get { return 1044626; } } // sand
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public override double DefaultWeight { get { return 0.1; } }
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[Constructable]
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public Sand()
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: this(1)
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{
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}
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[Constructable]
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public Sand(int amount)
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: base(0x423A)
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{
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Hue = 2413;
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Stackable = true;
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Amount = amount;
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}
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public Sand(Serial serial)
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: base(serial)
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{
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}
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TextDefinition ICommodity.Description { get { return LabelNumber; } }
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bool ICommodity.IsDeedable { get { return true; } }
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)1); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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if (ItemID != 0x423A)
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{
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ItemID = 0x423A;
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Hue = 2413;
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}
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}
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}
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}
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