442 lines
13 KiB
C#
442 lines
13 KiB
C#
using System;
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using Server.Multis;
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using Server.Prompts;
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using Server.Regions;
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namespace Server.Items
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{
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public enum RecallRuneType
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{
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Normal,
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Shop,
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Ship
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}
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[Flipable(0x1f14, 0x1f15, 0x1f16, 0x1f17)]
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public class RecallRune : Item
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{
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public override int LabelNumber { get { return Type == RecallRuneType.Normal ? 1060577 : Type == RecallRuneType.Shop ? 1151508 : 1149570; } } // Recall Rune - Shop Recall Rune - Ship Recall Rune
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private const string RuneFormat = "a recall rune for {0}";
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private string m_Description;
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private bool m_Marked;
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private Map m_TargetMap;
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private BaseHouse m_House;
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private BaseGalleon m_Galleon;
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public RecallRuneType Type { get; set; }
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[Constructable]
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public RecallRune()
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: base(0x1F14)
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{
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Weight = 1.0;
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Type = RecallRuneType.Normal;
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CalculateHue();
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}
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public RecallRune(Serial serial)
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: base(serial)
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{
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public BaseHouse House
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{
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get
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{
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if (m_House != null && m_House.Deleted)
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House = null;
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return m_House;
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}
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set
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{
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m_House = value;
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if (value != null)
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{
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Type = RecallRuneType.Shop;
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}
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CalculateHue();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public BaseGalleon Galleon
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{
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get
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{
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if (m_Galleon != null && m_Galleon.Deleted)
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Galleon = null;
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return m_Galleon;
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}
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set
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{
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m_Galleon = value;
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if (value != null)
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{
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Type = RecallRuneType.Ship;
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}
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CalculateHue();
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public string Description
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{
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get { return m_Description; }
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set
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{
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m_Description = value;
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InvalidateProperties();
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public bool Marked
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{
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get { return m_Marked; }
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set
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{
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if (m_Marked != value)
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{
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m_Marked = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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}
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Point3D Target { get; set; }
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[CommandProperty(AccessLevel.Counselor, AccessLevel.GameMaster)]
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public Map TargetMap
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{
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get { return m_TargetMap; }
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set
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{
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if (m_TargetMap != value)
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{
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m_TargetMap = value;
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CalculateHue();
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InvalidateProperties();
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}
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)2); // version
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writer.Write((int)Type);
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writer.Write((Item)m_Galleon);
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writer.Write((Item)m_House);
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writer.Write((string)m_Description);
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writer.Write((bool)m_Marked);
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writer.Write((Point3D)Target);
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writer.Write((Map)m_TargetMap);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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switch (version)
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{
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case 2:
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{
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Type = (RecallRuneType)reader.ReadInt();
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m_Galleon = reader.ReadItem() as BaseGalleon;
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m_House = reader.ReadItem() as BaseHouse;
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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break;
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}
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case 1:
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{
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m_House = reader.ReadItem() as BaseHouse;
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goto case 0;
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}
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case 0:
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{
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m_Description = reader.ReadString();
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m_Marked = reader.ReadBool();
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Target = reader.ReadPoint3D();
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m_TargetMap = reader.ReadMap();
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break;
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}
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}
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}
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public void SetGalleon(BaseGalleon galleon)
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{
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m_Marked = true;
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Galleon = galleon;
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}
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public void Mark(Mobile m)
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{
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RecallRuneEmpty();
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m_Marked = true;
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bool setDesc = false;
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if (Core.AOS)
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{
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m_Galleon = BaseBoat.FindBoatAt(m) as BaseGalleon;
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if (m_Galleon != null)
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{
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Type = RecallRuneType.Ship;
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}
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else
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{
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m_House = BaseHouse.FindHouseAt(m);
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if (m_House == null)
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{
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Target = m.Location;
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m_TargetMap = m.Map;
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Type = RecallRuneType.Normal;
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}
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else
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{
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HouseSign sign = m_House.Sign;
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if (sign != null)
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m_Description = sign.Name;
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else
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m_Description = null;
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if (m_Description == null || (m_Description = m_Description.Trim()).Length == 0)
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m_Description = "an unnamed house";
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setDesc = true;
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int x = m_House.BanLocation.X;
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int y = m_House.BanLocation.Y + 2;
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int z = m_House.BanLocation.Z;
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Map map = m_House.Map;
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if (map != null && !map.CanFit(x, y, z, 16, false, false))
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z = map.GetAverageZ(x, y);
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Target = new Point3D(x, y, z);
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m_TargetMap = map;
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Type = RecallRuneType.Shop;
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}
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}
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}
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else
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{
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m_House = null;
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Target = m.Location;
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m_TargetMap = m.Map;
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Type = RecallRuneType.Normal;
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}
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if (!setDesc)
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m_Description = BaseRegion.GetRuneNameFor(Region.Find(Target, m_TargetMap));
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CalculateHue();
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InvalidateProperties();
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}
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public override void GetProperties(ObjectPropertyList list)
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{
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base.GetProperties(list);
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if (m_Marked)
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{
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if (Type == RecallRuneType.Ship)
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{
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if (Galleon != null)
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{
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if (Galleon.Owner != null)
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{
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list.Add(1149571, Galleon.Owner.Name); // Owner: ~1_NAME~
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}
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else
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{
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list.Add(1150535); // Unknown Owner
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}
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if (Galleon.ShipName != null)
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{
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list.Add(1149572, Galleon.ShipName); // Name: the ~1_NAME~
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}
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else
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{
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list.Add(1149573); // Name: the Unnamed Ship
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}
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if (Galleon.Map != Map.Internal && Galleon.Map != null)
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{
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list.Add(1149574, Galleon.Map.ToString()); // Location: ~1_FACET~
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}
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else
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{
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list.Add(1149574, "#1149575"); // Location: Dry Dock
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}
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}
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else
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{
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list.Add(1150535); // Unknown Owner
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list.Add(1149573); // Name: the Unnamed Ship
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list.Add(1149574, "#1149575"); // Location: Dry Dock
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}
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}
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else
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{
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string desc;
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if ((desc = m_Description) == null || (desc = desc.Trim()).Length == 0)
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desc = "an unknown location";
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if (m_TargetMap == Map.Tokuno)
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list.Add((House != null ? 1063260 : 1063259), RuneFormat, desc); // ~1_val~ (Tokuno Islands)[(House)]
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else if (m_TargetMap == Map.Malas)
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list.Add((House != null ? 1062454 : 1060804), RuneFormat, desc); // ~1_val~ (Malas)[(House)]
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else if (m_TargetMap == Map.Felucca)
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list.Add((House != null ? 1062452 : 1060805), RuneFormat, desc); // ~1_val~ (Felucca)[(House)]
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else if (m_TargetMap == Map.Trammel)
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list.Add((House != null ? 1062453 : 1060806), RuneFormat, desc); // ~1_val~ (Trammel)[(House)]
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else if (m_TargetMap == Map.TerMur)
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list.Add((House != null ? 1113206 : 1113205), RuneFormat, desc); // ~1_val~ (Ter Mur)(House)
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else
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list.Add((House != null ? "{0} ({1})(House)" : "{0} ({1})"), string.Format(RuneFormat, desc), m_TargetMap);
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}
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}
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}
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public void RecallRuneEmpty()
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{
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m_Description = null;
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m_Galleon = null;
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m_House = null;
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Target = Point3D.Zero;
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m_TargetMap = null;
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Type = RecallRuneType.Normal;
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m_Marked = false;
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}
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public override void OnDoubleClick(Mobile from)
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{
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if (Type == RecallRuneType.Ship)
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{
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if (Galleon == null)
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{
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RecallRuneEmpty();
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CalculateHue();
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}
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InvalidateProperties();
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return;
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}
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int number;
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if (!IsChildOf(from.Backpack))
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{
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number = 1042001; // That must be in your pack for you to use it.
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}
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else if (House != null)
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{
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number = 1062399; // You cannot edit the description for this rune.
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}
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else if (m_Marked)
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{
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number = 0;
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from.Prompt = new RenamePrompt(this);
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}
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else
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{
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number = 501805; // That rune is not yet marked.
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}
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if (number > 0)
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from.SendLocalizedMessage(number);
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}
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private void CalculateHue()
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{
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int hue = 0;
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if (Type == RecallRuneType.Ship)
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{
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hue = 1151;
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}
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else
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{
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hue = CalculateHue(m_TargetMap, House, m_Marked);
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}
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Hue = hue;
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}
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public static int CalculateHue(Map map, BaseHouse house, bool mark)
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{
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int hue = 0;
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if (mark)
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{
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if (map == Map.Trammel)
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hue = (house != null ? 0x47F : 50);
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else if (map == Map.Felucca)
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hue = (house != null ? 0x66D : 0);
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else if (map == Map.Ilshenar)
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hue = (house != null ? 0x55F : 1102);
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else if (map == Map.Malas)
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hue = (house != null ? 0x55F : 1102);
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else if (map == Map.Tokuno)
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hue = (house != null ? 0x1F14 : 1154);
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else if (map == Map.TerMur)
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hue = 1162;
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}
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return hue;
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}
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private class RenamePrompt : Prompt
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{
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public override int MessageCliloc { get { return 501804; } }
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private readonly RecallRune m_Rune;
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public RenamePrompt(RecallRune rune)
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{
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m_Rune = rune;
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}
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public override void OnResponse(Mobile from, string text)
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{
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if (m_Rune.House == null && m_Rune.Marked)
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{
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m_Rune.Description = text;
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from.SendLocalizedMessage(1010474); // The etching on the rune has been changed.
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}
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}
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}
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}
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}
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