47 lines
1.0 KiB
C#
47 lines
1.0 KiB
C#
using System;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class TurqouiseRing : GoldRing
|
|
{
|
|
[Constructable]
|
|
public TurqouiseRing()
|
|
: base()
|
|
{
|
|
this.Weight = 1.0;
|
|
|
|
BaseRunicTool.ApplyAttributesTo(this, true, 0, Utility.RandomMinMax(1, 3), 0, 100);
|
|
|
|
if (Utility.Random(100) < 10)
|
|
this.Attributes.WeaponSpeed += 5;
|
|
else
|
|
this.Attributes.WeaponDamage += 15;
|
|
}
|
|
|
|
public TurqouiseRing(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1073460;
|
|
}
|
|
}// turquoise ring
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0); // version
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
}
|
|
} |