50 lines
1.1 KiB
C#
50 lines
1.1 KiB
C#
using System;
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namespace Server.Items
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{
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[Flipable]
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public class ShojiLantern : BaseLight
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{
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[Constructable]
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public ShojiLantern()
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: base(0x24BC)
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{
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this.Movable = true;
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this.Duration = TimeSpan.Zero; // Never burnt out
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this.Burning = false;
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this.Light = LightType.Circle150;
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this.Weight = 3.0;
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}
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public ShojiLantern(Serial serial)
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: base(serial)
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{
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}
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public override int LitItemID
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{
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get
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{
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return 0x24BB;
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}
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}
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public override int UnlitItemID
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{
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get
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{
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return 0x24BC;
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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}
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} |