Files
abysmal-isle/Scripts/Items/Decorative/PileOfGlacialSnow.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

153 lines
4.7 KiB
C#

using System;
using Server.Targeting;
namespace Server.Items
{
public class PileOfGlacialSnow : Item
{
[Constructable]
public PileOfGlacialSnow()
: base(0x913)
{
this.Hue = 0x480;
this.Weight = 1.0;
this.LootType = LootType.Blessed;
}
public PileOfGlacialSnow(Serial serial)
: base(serial)
{
}
public override int LabelNumber
{
get
{
return 1070874;
}
}// a Pile of Glacial Snow
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)1); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
if (version == 0)
{
this.Weight = 1.0;
this.LootType = LootType.Blessed;
}
}
public override void OnSingleClick(Mobile from)
{
base.OnSingleClick(from);
this.LabelTo(from, 1070880); // Winter 2004
}
public override void GetProperties(ObjectPropertyList list)
{
base.GetProperties(list);
list.Add(1070880); // Winter 2004
}
public override void OnDoubleClick(Mobile from)
{
if (!this.IsChildOf(from.Backpack))
{
from.SendLocalizedMessage(1042010); // You must have the object in your backpack to use it.
}
else if (from.Mounted)
from.SendLocalizedMessage(1010097); // You cannot use this while mounted.
else if (from.CanBeginAction(typeof(SnowPile)))
{
from.SendLocalizedMessage(1005575); // You carefully pack the snow into a ball...
from.Target = new SnowTarget(from, this);
}
else
{
from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
}
}
private class InternalTimer : Timer
{
private readonly Mobile m_From;
public InternalTimer(Mobile from)
: base(TimeSpan.FromSeconds(5.0))
{
this.m_From = from;
}
protected override void OnTick()
{
this.m_From.EndAction(typeof(SnowPile));
}
}
private class SnowTarget : Target
{
private readonly Mobile m_Thrower;
private readonly Item m_Snow;
public SnowTarget(Mobile thrower, Item snow)
: base(10, false, TargetFlags.None)
{
this.m_Thrower = thrower;
this.m_Snow = snow;
}
protected override void OnTarget(Mobile from, object target)
{
if (target == from)
{
from.SendLocalizedMessage(1005576); // You can't throw this at yourself.
}
else if (target is Mobile)
{
Mobile targ = (Mobile)target;
Container pack = targ.Backpack;
if (pack != null && pack.FindItemByType(new Type[] { typeof(SnowPile), typeof(PileOfGlacialSnow) }) != null)
{
if (from.BeginAction(typeof(SnowPile)))
{
new InternalTimer(from).Start();
from.PlaySound(0x145);
from.Animate(9, 1, 1, true, false, 0);
targ.SendLocalizedMessage(1010572); // You have just been hit by a snowball!
from.SendLocalizedMessage(1010573); // You throw the snowball and hit the target!
Effects.SendMovingEffect(from, targ, 0x36E4, 7, 0, false, true, 0x47F, 0);
}
else
{
from.SendLocalizedMessage(1005574); // The snow is not ready to be packed yet. Keep trying.
}
}
else
{
from.SendLocalizedMessage(1005577); // You can only throw a snowball at something that can throw one back.
}
}
else
{
from.SendLocalizedMessage(1005577); // You can only throw a snowball at something that can throw one back.
}
}
}
}
}