355 lines
8.1 KiB
C#
355 lines
8.1 KiB
C#
using System;
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namespace Server.Items
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{
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public class OrigamiPaper : Item
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{
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[Constructable]
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public OrigamiPaper()
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: base(0x2830)
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{
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}
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public OrigamiPaper(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030288;
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}
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}// origami paper
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public override void OnDoubleClick(Mobile from)
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{
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if (!IsChildOf(from.Backpack))
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{
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from.SendLocalizedMessage(1042001); // That must be in your pack for you to use it.
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}
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else
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{
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this.Delete();
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Item i = null;
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switch (Utility.Random((from.BAC >= 7) ? 8 : 7)) //switch ( Utility.Random( (from.BAC >= 5) ? 6 : 5) )
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{
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case 0: i = new OrigamiButterfly(); break;
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case 1: i = new OrigamiSwan(); break;
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case 2: i = new OrigamiFrog(); break;
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case 3: i = new OrigamiShape(); break;
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case 4: i = new OrigamiSongbird(); break;
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case 5: i = new OrigamiFish(); break;
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case 6: i = new OrigamiDragon(); break;
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case 7: i = new OrigamiBunny(); break;
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}
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if (i != null)
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from.AddToBackpack(i);
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from.SendLocalizedMessage(1070822); // You fold the paper into an interesting shape.
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}
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiButterfly : Item
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{
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[Constructable]
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public OrigamiButterfly()
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: base(0x2838)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiButterfly(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030296;
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}
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}// a delicate origami butterfly
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiSwan : Item
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{
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[Constructable]
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public OrigamiSwan()
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: base(0x2839)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiSwan(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030297;
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}
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}// a delicate origami swan
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiFrog : Item
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{
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[Constructable]
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public OrigamiFrog()
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: base(0x283A)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiFrog(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030298;
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}
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}// a delicate origami frog
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiShape : Item
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{
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[Constructable]
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public OrigamiShape()
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: base(0x283B)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiShape(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030299;
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}
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}// an intricate geometric origami shape
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiSongbird : Item
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{
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[Constructable]
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public OrigamiSongbird()
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: base(0x283C)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiSongbird(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030300;
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}
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}// a delicate origami songbird
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiFish : Item
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{
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[Constructable]
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public OrigamiFish()
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: base(0x283D)
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{
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this.LootType = LootType.Blessed;
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}
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public OrigamiFish(Serial serial)
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: base(serial)
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{
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}
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public override int LabelNumber
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{
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get
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{
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return 1030301;
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}
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}// a delicate origami fish
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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public class OrigamiDragon : Item
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{
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//public override int LabelNumber{ get{ return 1030296; } } // a delicate origami butterfly
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[Constructable]
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public OrigamiDragon()
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: base(0x4B1C)
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{
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Name = "a delicate origami dragon";
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public OrigamiDragon(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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// [FlipableAttribute( 0x4B1E, 0x4B1F )]
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public class OrigamiBunny : Item
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{
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//public override int LabelNumber{ get{ return 1030296; } } // a delicate origami butterfly
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[Constructable]
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public OrigamiBunny()
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: base(0x4B1F)
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{
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Name = "a delicate origami bunny";
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Weight = 1.0;
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LootType = LootType.Blessed;
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}
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public OrigamiBunny(Serial serial)
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: base(serial)
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{
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.WriteEncodedInt(0);
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadEncodedInt();
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}
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}
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} |