141 lines
4.0 KiB
C#
141 lines
4.0 KiB
C#
using System;
|
|
using Server.Mobiles;
|
|
using Server.Spells;
|
|
|
|
namespace Server.Items
|
|
{
|
|
public class IcyPatch : Item
|
|
{
|
|
/* On OSI, the iceypatch with itemid 0x122a is "rarer", so we will give it 1:10 chance of creating it that way */
|
|
[Constructable]
|
|
public IcyPatch()
|
|
: this((Utility.Random(10) == 0) ? 0x122A : 0x122F)
|
|
{
|
|
}
|
|
|
|
public IcyPatch(int itemid)
|
|
: base(itemid)
|
|
{
|
|
this.Hue = 0x481;
|
|
}
|
|
|
|
public IcyPatch(Serial serial)
|
|
: base(serial)
|
|
{
|
|
}
|
|
|
|
public override int LabelNumber
|
|
{
|
|
get
|
|
{
|
|
return 1095159;
|
|
}
|
|
}//An Icy Patch
|
|
public override double DefaultWeight
|
|
{
|
|
get
|
|
{
|
|
return 5.0;
|
|
}
|
|
}
|
|
public override bool OnMoveOver(Mobile m)
|
|
{
|
|
if (m is PlayerMobile && m.Alive && m.IsPlayer())
|
|
{
|
|
switch (Utility.Random(3))
|
|
{
|
|
case 0:
|
|
this.RunSequence(m, 1095160, false);
|
|
break; //You steadily walk over the slippery surface.
|
|
case 1:
|
|
this.RunSequence(m, 1095161, true);
|
|
break; //You skillfully manage to maintain your balance.
|
|
default:
|
|
this.RunSequence(m, 1095162, true);
|
|
break; //You lose your footing and ungracefully splatter on the ground.
|
|
}
|
|
}
|
|
return base.OnMoveOver(m);
|
|
}
|
|
|
|
public virtual void RunSequence(Mobile m, int message, bool freeze)
|
|
{
|
|
object[] arg = null;
|
|
|
|
if (freeze)
|
|
{
|
|
m.Frozen = freeze;
|
|
Timer.DelayCall(TimeSpan.FromSeconds((message == 1095162) ? 2.0 : 1.25), new TimerStateCallback(EndFall_Callback), m);
|
|
}
|
|
|
|
m.SendLocalizedMessage(message);
|
|
|
|
if (message == 1095162)
|
|
{
|
|
if (m.Mounted)
|
|
{
|
|
m.Mount.Rider = null;
|
|
}
|
|
|
|
Point3D p = new Point3D(this.Location);
|
|
|
|
if (SpellHelper.FindValidSpawnLocation(this.Map, ref p, true))
|
|
{
|
|
Timer.DelayCall(TimeSpan.FromSeconds(0), new TimerStateCallback(Relocate_Callback), new object[] { m, p });
|
|
}
|
|
|
|
arg = new object[] { m, (21 + Utility.Random(2)), !m.Female ? 0x426 : 0x317 };
|
|
}
|
|
else if (message == 1095161)
|
|
{
|
|
arg = new object[] { m, 17, !m.Female ? 0x429 : 0x319 };
|
|
}
|
|
if (arg != null)
|
|
{
|
|
Timer.DelayCall(TimeSpan.FromSeconds(.4), new TimerStateCallback(BeginFall_Callback), arg);
|
|
}
|
|
}
|
|
|
|
public override void Serialize(GenericWriter writer)
|
|
{
|
|
base.Serialize(writer);
|
|
|
|
writer.Write((int)0);
|
|
}
|
|
|
|
public override void Deserialize(GenericReader reader)
|
|
{
|
|
base.Deserialize(reader);
|
|
|
|
int version = reader.ReadInt();
|
|
}
|
|
|
|
private static void Relocate_Callback(object state)
|
|
{
|
|
object[] states = (object[])state;
|
|
Mobile m = (Mobile)states[0];
|
|
Point3D to = (Point3D)states[1];
|
|
|
|
m.MoveToWorld(to, m.Map);
|
|
}
|
|
|
|
private static void BeginFall_Callback(object state)
|
|
{
|
|
object[] states = (object[])state;
|
|
|
|
Mobile m = (Mobile)states[0];
|
|
int action = (int)states[1];
|
|
int sound = (int)states[2];
|
|
if (!m.Mounted)
|
|
{
|
|
m.Animate(action, 1, 1, false, true, 0);
|
|
}
|
|
m.PlaySound(sound);
|
|
}
|
|
|
|
private static void EndFall_Callback(object state)
|
|
{
|
|
((Mobile)state).Frozen = false;
|
|
}
|
|
}
|
|
} |