Files
abysmal-isle/Scripts/Items/Decorative/DecorativeWeapon.cs
Unstable Kitsune b918192e4e Overwrite
Complete Overwrite of the Folder with the free shard. ServUO 57.3 has been added.
2023-11-28 23:20:26 -05:00

568 lines
14 KiB
C#

using System;
namespace Server.Items
{
[FlipableAttribute(0x155E, 0x155F, 0x155C, 0x155D)]
public class DecorativeBowWest : Item
{
[Constructable]
public DecorativeBowWest()
: base(Utility.Random(0x155E, 2))
{
this.Movable = false;
}
public DecorativeBowWest(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x155C, 0x155D, 0x155E, 0x155F)]
public class DecorativeBowNorth : Item
{
[Constructable]
public DecorativeBowNorth()
: base(Utility.Random(0x155C, 2))
{
this.Movable = false;
}
public DecorativeBowNorth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1560, 0x1561, 0x1562, 0x1563)]
public class DecorativeAxeNorth : Item
{
[Constructable]
public DecorativeAxeNorth()
: base(Utility.Random(0x1560, 2))
{
this.Movable = false;
}
public DecorativeAxeNorth(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
[FlipableAttribute(0x1562, 0x1563, 0x1560, 0x1561)]
public class DecorativeAxeWest : Item
{
[Constructable]
public DecorativeAxeWest()
: base(Utility.Random(0x1562, 2))
{
this.Movable = false;
}
public DecorativeAxeWest(Serial serial)
: base(serial)
{
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
}
}
public class DecorativeSwordNorth : Item
{
private InternalItem m_Item;
[Constructable]
public DecorativeSwordNorth()
: base(0x1565)
{
this.Movable = false;
this.m_Item = new InternalItem(this);
}
public DecorativeSwordNorth(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X - 1, this.Y, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as InternalItem;
}
private class InternalItem : Item
{
private DecorativeSwordNorth m_Item;
public InternalItem(DecorativeSwordNorth item)
: base(0x1564)
{
this.Movable = true;
this.m_Item = item;
}
public InternalItem(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X + 1, this.Y, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as DecorativeSwordNorth;
}
}
}
public class DecorativeSwordWest : Item
{
private InternalItem m_Item;
[Constructable]
public DecorativeSwordWest()
: base(0x1566)
{
this.Movable = false;
this.m_Item = new InternalItem(this);
}
public DecorativeSwordWest(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X , this.Y - 1 , this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as InternalItem;
}
private class InternalItem : Item
{
private DecorativeSwordWest m_Item;
public InternalItem(DecorativeSwordWest item)
: base(0x1567)
{
this.Movable = true;
this.m_Item = item;
}
public InternalItem(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X , this.Y + 1, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as DecorativeSwordWest;
}
}
}
public class DecorativeDAxeNorth : Item
{
private InternalItem m_Item;
[Constructable]
public DecorativeDAxeNorth()
: base(0x1569)
{
this.Movable = false;
this.m_Item = new InternalItem(this);
}
public DecorativeDAxeNorth(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X - 1, this.Y, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as InternalItem;
}
private class InternalItem : Item
{
private DecorativeDAxeNorth m_Item;
public InternalItem(DecorativeDAxeNorth item)
: base(0x1568)
{
this.Movable = true;
this.m_Item = item;
}
public InternalItem(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X + 1, this.Y, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as DecorativeDAxeNorth;
}
}
}
public class DecorativeDAxeWest : Item
{
private InternalItem m_Item;
[Constructable]
public DecorativeDAxeWest()
: base(0x156A)
{
this.Movable = false;
this.m_Item = new InternalItem(this);
}
public DecorativeDAxeWest(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X , this.Y - 1 , this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as InternalItem;
}
private class InternalItem : Item
{
private DecorativeDAxeWest m_Item;
public InternalItem(DecorativeDAxeWest item)
: base(0x156B)
{
this.Movable = true;
this.m_Item = item;
}
public InternalItem(Serial serial)
: base(serial)
{
}
public override void OnLocationChange(Point3D oldLocation)
{
if (this.m_Item != null)
this.m_Item.Location = new Point3D(this.X , this.Y + 1, this.Z);
}
public override void OnMapChange()
{
if (this.m_Item != null)
this.m_Item.Map = this.Map;
}
public override void OnAfterDelete()
{
base.OnAfterDelete();
if (this.m_Item != null)
this.m_Item.Delete();
}
public override void Serialize(GenericWriter writer)
{
base.Serialize(writer);
writer.Write((int)0); // version
writer.Write(this.m_Item);
}
public override void Deserialize(GenericReader reader)
{
base.Deserialize(reader);
int version = reader.ReadInt();
this.m_Item = reader.ReadItem() as DecorativeDAxeWest;
}
}
}
}