209 lines
6.1 KiB
C#
209 lines
6.1 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using Server.Network;
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using Server.Targeting;
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namespace Server.Items
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{
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public class ShatterPotion : BasePotion
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{
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public override int LabelNumber { get { return 1115759; } } // Shatter Potion
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public override bool RequireFreeHand { get { return false; } }
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[Constructable]
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public ShatterPotion()
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: base(0xF0D, PotionEffect.Shatter)
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{
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Hue = 60;
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Weight = 2.0;
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}
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public ShatterPotion(Serial serial)
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: base(serial)
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{
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}
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public override void Drink(Mobile from)
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{
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if (Core.AOS && (from.Paralyzed || from.Frozen || (from.Spell != null && from.Spell.IsCasting)))
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{
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from.SendLocalizedMessage(1062725); // You can not use that potion while paralyzed.
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return;
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}
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int delay = GetDelay(from);
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if (delay > 0)
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{
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from.SendLocalizedMessage(1072529, string.Format("{0}\t{1}", delay, delay > 1 ? "seconds." : "second.")); // You cannot use that for another ~1_NUM~ ~2_TIMEUNITS~
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return;
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}
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ThrowTarget targ = from.Target as ThrowTarget;
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if (targ != null && targ.Potion == this)
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return;
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from.RevealingAction();
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if (!m_Users.Contains(from))
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m_Users.Add(from);
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from.Target = new ThrowTarget(this);
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}
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public override void Serialize(GenericWriter writer)
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{
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base.Serialize(writer);
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writer.Write((int)0); // version
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}
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public override void Deserialize(GenericReader reader)
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{
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base.Deserialize(reader);
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int version = reader.ReadInt();
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}
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private List<Mobile> m_Users = new List<Mobile>();
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public void Explode_Callback(object state)
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{
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object[] states = (object[])state;
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Explode((Mobile)states[0], (Mobile)states[1], (Map)states[2]);
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}
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public virtual void Explode(Mobile from, Mobile m, Map map)
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{
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if (Deleted || map == null)
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return;
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Consume();
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// Check if any other players are using this potion
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for (int i = 0; i < m_Users.Count; i++)
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{
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ThrowTarget targ = m_Users[i].Target as ThrowTarget;
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if (targ != null && targ.Potion == this)
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Target.Cancel(from);
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}
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// Effects
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Effects.PlaySound(m.Location, map, 285);
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m.Damage(0);
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Effects.SendPacket(m.Location, m.Map, new ParticleEffect(EffectType.FixedFrom, Serial, Serial.Zero, 0x373A, m.Location, m.Location, 10, 10, false, false, 0, 0, 0, 5051, 1, Serial.Zero, 89, 0));
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int amount = 0;
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if (m.Backpack != null)
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{
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foreach (BasePotion p in m.Backpack.FindItemsByType<BasePotion>())
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{
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amount += p.Amount;
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}
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}
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if (amount < 20)
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{
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from.SendLocalizedMessage(1115760, from.Name); // ~1_NAME~'s shatter potion hits you, but nothing happens.
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}
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else
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{
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int p = (int)(amount * 0.2);
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if (p > 1)
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{
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from.SendLocalizedMessage(1115762, string.Format("{0}\t{1}", from.Name, p)); // ~1_NAME~'s shatter potion destroys ~2_NUM~ potions in your inventory.
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}
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else
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{
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from.SendLocalizedMessage(1115761, from.Name); // ~1_NAME~'s shatter potion destroys a potion in your inventory.
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}
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for (int i = 0; i < p; i++)
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{
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List<BasePotion> potions = m.Backpack.FindItemsByType<BasePotion>();
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potions[Utility.Random(potions.Count)].Consume();
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}
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}
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}
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#region Delay
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private static Hashtable m_Delay = new Hashtable();
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public static void AddDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null)
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timer.Stop();
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m_Delay[m] = Timer.DelayCall(TimeSpan.FromSeconds(60), new TimerStateCallback(EndDelay_Callback), m);
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}
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public static int GetDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null && timer.Next > DateTime.UtcNow)
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return (int)(timer.Next - DateTime.UtcNow).TotalSeconds;
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return 0;
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}
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private static void EndDelay_Callback(object obj)
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{
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if (obj is Mobile)
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EndDelay((Mobile)obj);
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}
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public static void EndDelay(Mobile m)
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{
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Timer timer = m_Delay[m] as Timer;
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if (timer != null)
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{
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timer.Stop();
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m_Delay.Remove(m);
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}
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}
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#endregion
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private class ThrowTarget : Target
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{
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public ShatterPotion Potion { get; }
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public ThrowTarget(ShatterPotion potion) : base(12, true, TargetFlags.None)
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{
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Potion = potion;
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}
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protected override void OnTarget(Mobile from, object targeted)
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{
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if (Potion.Deleted || Potion.Map == Map.Internal)
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return;
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if (targeted is Mobile)
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{
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Mobile m = targeted as Mobile;
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if (m == null || from.Map == null || !from.CanBeHarmful(m))
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return;
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// Add delay
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AddDelay(from);
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from.RevealingAction();
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Effects.SendMovingEffect(from, m, Potion.ItemID, 7, 0, false, false, Potion.Hue, 0);
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Timer.DelayCall(TimeSpan.FromSeconds(1.0), new TimerStateCallback(Potion.Explode_Callback), new object[] { from, m, from.Map });
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}
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}
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}
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}
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}
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